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DCS World 2
Hi guys,
DCS World 2 approaching release, with a couple third party developers making WIP to add their creations and platforms. I wonder if from here, could be any dedicated team interested about starting Naval development for that Sim . Think about it, large ocean masses + coast with ports and Naval Bases, underwater inmersion aswell so there is a chance to build full operational Submarines so as surface vessels. There is a map being developed actually covering Europe in WW2. So, why dont extend it beyond the coast line and implement Royal Navy / Kriegsmarine 1st person controllable units. DCS is a modern Sim with a lot of potential, and everything from ALL eges has space enough here. So, what you think about ? |
...that there is no real market for this.
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Can DCS 2 handle underwater things? If not, submarines are out. DCS 1 already had basic controls for ground vehicles, that could be imported to naval surface objects.
The question is: who makes the detailed modules for the surface naval objects? Not many have up-to-date knowledge about that stuff. So, who would do it? |
Well, situation is to start studying a serious Naval environment development , stablish talks with ED for that concerning about the possibilities the entire sim + engine are offering . Of course, this can not be done with single mods. We need a dedicated third party shipbuilding team, specialized on vessels + building accurate maps covering portions of land and Sea masses,including a depth of lets say 3000 feet .
Given that the submarine genre is dead at the moment, perhaps ED throught DCS World 2 can be the ultimate platform from where to start a new beginning. |
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