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Using the snorkel safely without being bombed
I'm using the GWX mod and started a campaign in April of 1944. I'm trying to figure out a way to use the snorkeling device safely without being bombed by aircraft.
I don't have the anti radar coating yet so it's reasonable to guess they are discovering it through that means. My idea is to use the batteries to the maximum extent until nightfall the use the snorkel for only recharging the batteries. Is there a better way than this? It seems like it would take forever to get anywhere at this rate. Essentially I would be submerged the whole patrol. |
Actual orders were as follows:
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Absent the above you can only minimize head exposure above water by ordering snorkel depth or adjusting it manually. Generally speaking a Type VII forced to operate like a true submarine will be slow so the focus was put on attacking shipping in british home waters. A XXI can cruise a 5-6 knots all day so you have more reach but crossing the Atlantic will be a very tedious affair. Eventually in real life an electrically controlled T-valve snorkel with much smaller profile would have been issued but only some Type IID had them installed before the end of the war. |
I seem to recall reading that SH3's radar sensors treat the snorkel head as if it is a surfaced u-boat so, if the snorkel is up, it is like your whole u-boat is surfaced to the enemy radar. I believe someone made a mod to fix it but, I do not know for sure about that.
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If you don't have a RWR on your snorkle head, traveling by snorkle is dangerous. I almost prefer to travel on the surface where I have a watch crew that can spot for aircraft. Or use the snorkle at night.
Steve |
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The Snort
The air mast, or schnorchel, as Dönitz called it, using a dialect word for 'nose', had already been fitted to some Dutch boats before the war, but these had been used solely for ventilation purposes. The air mast fitted to the German boats of type VII and IX was intended as well to supply fresh air to the diesels, making it possible for them to recharge their batteries while underwater, instead of only on the surface.
The snorkel consisted of two tubes, the first for air induction, the second and slightly thinner one was for carrying away the exhaust gasses from the engines. The tubes were raised and lowered together by means of hydraulic pressure. Before the introduction of the snorkel, U-boats had to spend most of their time on the surface, and only diving to carry out or avoid an attack. With one, they were able to stay underwater for weeks at a time. The record was 66 days, the second place record was 59 days. But these were exceptional feats of endurance for it was soon apparent that snorting made heavy demands on the crew, and afforded by no means, complete protection from attack. While snorting, a U-boat crew had to maintain a careful watch at the periscope to ward off surprise air attack, for although the top of the snort mast showed only as a pinpoint on the enemy radar screen, it was liable to detection from the air by the exhaust trail or wave wake it left behind. In all other regards, the crew had to be continually alert. In no more than light waves, the air inlet on the induction mast would repeatedly flood, and if the diesels were not stopped in time, they would pull their air in from the only other source, inside the hull, until, with the reduced air pressure, the mens' eyes would bulge from their sockets, or eardrums could burst. But some loss of pressure was unavoidable, and after a time, the continual changes of pressure would start to affect the health of every man aboard. In the early days of the snort, a further difficulty appeared. When a U-boat plunged deeply into a swell, the exhaust would be unable to escape against the weight of the water, and would blow back down inside the hull. If the diesels were not stopped in time, the engineers would collapse with carbon monoxide poisoning. A further and perhaps more serious disadvantage was the effect that prolonged snorting had on morale. At periscope depth, the U-boats were reduced to walking or at best, cycling speed. They lacked an adequate field of view. In daytime, the area seen through the scope was tiny, compared to the vastness of sea that the enemy surface vessels could cover. At night, the U-boats were completely blind, and now the snorkel made them completely deaf as well. When U-boats had recharged on the surface, at least there were lookouts on the bridge with binoculars, but now, recharging at periscope depth, the only means of keeping touch with the outside world were the hydrophones, now rendered useless by the roar of the diesel engines. |
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By late war, you need 100% hull integrity so you can dive to maximum depths to have a chance at escaping escorts. And in game, you will find TONS of air cover waiting to nail you using GWX in the late war years. But if you run on snorkle during the day you risk getting nailed without ever seeing them coming unless you leave your periscope up and possibly have map contacts turned on. I can't remember anymore if aircraft automatically appear on map if your scope is up or not; I ran no contacts for a long time now. |
I agree. Planes are not a serious threat. However, when you're hiding from destroyers at 240 m under and you remember that a plane put a few bullet holes in you awhile back and you're scared to go deeper, even though you know you need to... it just sucks.
As for planes, I find that I can hear them above me... even under water. That won't help you if you're running snorkel at 64x TC but it works fine for TC: 1. Anyway, I've never found it suicidal to travel on the surface. You get the radar detection notification and you order the dive a few seconds before the plane shows up. What's the problem? It's actually rather convenient. |
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The snorkel suffered from technical problems. It was not widely available until mid-1944. Additionally, radar could still pick up the snorkel when extended and planes often showed up to investigate.
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