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Weak deck gun?
I'm playing Wolves of Steel.
I unload 10 or more shells from the deck gun into a fishing boat before it sinks. The second fishing boat I don't even go through 2 clips of the flak gun and it blows to pieces. Why is the deck gun so weak? Steve |
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I have the 105mm deck gun and lately, I only allow the gun crew to fire at close range and use the flack gun to suppress any light weapons that they fire. Otherwise you seem to use just about all your deck gun ammo on one small coastal ship! :down: EDIT: I seem to have lost my "ACE OF THE DEEP..SUBSIM NAVY" thingy somewhere....have to go and try to find another one :haha: |
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yea the deck gun are ok... u can sink a tanker with them too i always go to the deck gun to be sure that i hit the target where i wish to not miss any shells :D
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Yup I always manually operate the deck gun also. SH5 deck gun is a lot harder to aim than SH3 though, but I pretty much have the hang of it now.
I just think it's crazy how I put 10 deck gun rounds into a fishing boat and it keeps chugging along but I put two magazines of AAA into it and it sinks. Oh well. Steve |
The deck gun in SH5 is very effective, you can easily sink a large merchant or even troop transport with it in a few minutes. Remember to always operate the deck gun manually, or your crew will waste most of your rounds.
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Also, if you upgrade your gunner to a maximum level the gun will have incredible firerate, making it even more powerful.
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The ever important question! Valid in all forms of firearms!
Where are you aiming? |
Here is a interesting excerpt from the book "Steel Boat Iron Hearts: A U-boat Crewman's Life Aboard U-505" regarding the use of the deck gun. :hmm2:
http://i58.tinypic.com/rbjgc4.jpg Name: Thomas McKean Type: Steam merchant (Liberty) Tonnage: 7,191 tons Completed: 1942 - Bethlehem-Fairfield Shipyards Inc, Baltimore MD Owner: Calmar SS Co Inc, New York Homeport: Baltimore Date of attack: 29 Jun 1942 Nationality: American Quote:
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Typically I aim for the waterline.
Definitely takes a lot more rounds to sink a ship in SH5 than SH3. You'd be lucky to sink 2 or 3 in SH5 before you run out of ammo. In SH3 I could sink entire convoys. Steve |
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Personally I never really felt the deck gun was underpowered, but I've never really tried to sink a ship with the anti-air guns either :hmmm:. |
Lüth used almost all of his deck gun ammo trying to sink one freighter.
Suhren considered the weapon useless, at least in the Atlantic. |
I installed Critical Hits V1.2 and the deck gun is much more powerful. Probably a bit over-powered, but it's more in line with SH3.
Most merchants seem to sink with 10-15 shots now. Before it was pretty ridiculous before - you'd put 20 shots into a freighter and it might have a couple of camp fires burning on deck. But you'd put two clips of AAA fire up and down the hull and the whole ship would be burning from one end to the other. Steve |
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