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-   -   [REL] Kingfisher class coastal escort (https://www.subsim.com/radioroom/showthread.php?t=216452)

the_frog 10-26-14 06:01 AM

[REL] Kingfisher class coastal escort
 
Hello,
here's the model of a small class of 9 escort vessels built in the late 1930s, neither particular important nor particular successful, but kind of pretty:

https://www.mediafire.com/convkey/dc...scuqxf976g.jpg

https://www.mediafire.com/convkey/c6...42p6krc86g.jpg

DL: http://www.mediafire.com/download/5f...Kingfisher.zip

Please note: when installing one of my ship models, make sure the newest one is installed last; that is is especially important for the Royal Navy ships because of the evolution of the respective library files.

Please also note: the model comes plain, with no campaign files; that means the ships will only show up in game as result of generic class type entries (= seldom). Frequent sighting can be achieved by editing the campaign files, however, all big mods use different campaign files ...

Happy hunting :sunny:

the Frog

iambecomelife 10-26-14 06:07 AM

Meticulously detailed, as usual! Love your work. The lookouts stationed on the bridge with binoculars are a nice touch.

Ahnenerbe 10-26-14 07:25 AM

the Frog, as usual awesome work. Thanks for the replenishment fleet with new models and forward the following works.
Good luck
++Ahnenerbe++

Sailor Steve 10-26-14 07:58 AM

Beauty! :/\\k:

fsaconi 10-26-14 10:59 AM

Nice ship, great in the details.

Greetings,
fsaconi

Aktungbby 10-26-14 11:31 AM

Great stuff! http://www.sherv.net/cm/emoticons/he...y-emoticon.gif

Jeff-Groves 10-26-14 03:49 PM

Nice Bridge there Mate.

Where have I seen one like that before? Oh ya!

http://i108.photobucket.com/albums/n...0.jpg~original

:03:

the_frog 10-26-14 05:39 PM

@Jeff:

right, the British and Dominion naval architects often recycled successful designs but never without modifications :D. That makes modelling British and Domnion ships so interesting but also a bit painful :yeah:

@everyone else:

thanks for the kind words :salute:

Jimbuna 10-27-14 06:59 AM

Yep I like that :cool:

JapLance 10-29-14 04:07 AM

Nice ship that I didn't know of until now, and a beautiful rendition, as usual :up::up:.

Missing Name 10-29-14 12:47 PM

You still haven't answered whether I can marry you or not, from all the previous threads you posted new ships.

Marry me.

Jeff-Groves 10-29-14 02:24 PM

Quote:

Originally Posted by JapLance (Post 2256256)
Nice ship that I didn't know of until now, and a beautiful rendition, as usual :up::up:.

If you mean the Bathurst image I posted?
I sent all my stuff to the_frog.

I asked him to complete it.

:yeah:

Leitender 10-29-14 06:15 PM

Hi The_Frog,

wonderful model, as always. In the meantime I´ve read several sources stating that type 290/291 arials were revolving although I´ve never seen an antenna beeing NOT directed straight ahead.

Do you see a possibility to get that antenna spinning?

Best wishes

the_frog 10-30-14 04:03 PM

@jeff:
I assume, Jimbuna was refering to the Kingfishers, which were a rare breed.

@leitender:
What I read, the 290/291 aerial was pivotable, which could mean it was not permantently rotating but directed towards an object when detected. That may explain why there are no pictures of ships with rotated aerials.
Of course, it is possible to do rotating aerials or aerials pointing at detected targets. I did that with different devices (e.g., ZH1's FuMO, directors). It's just that I do not want to have the 290/291 aerials rotating :03:

LGN1 10-31-14 03:31 PM

Quote:

Originally Posted by the_frog (Post 2256769)
Of course, it is possible to do rotating aerials or aerials pointing at detected targets.

Hi the_frog,

can you please give me a hint where you have implemented rotating elements and where elements pointing at detected targets?

BTW, would it be possible to have blinking lights on ships?

Regards, LGN1


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