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-   -   Need a Tonnage Bar Work Around (https://www.subsim.com/radioroom/showthread.php?t=216294)

THEBERBSTER 10-18-14 05:35 PM

Need a Tonnage Bar Work Around
 
There seem to be a lot of us having problems with the tonnage bar not recording anything even though we are positioned correctly within the designated areas.
Although you can move missions with the stand alone ‘Active Campaign Selector for SH5 v0.06’ which is useful this does not help with the individual patrols within the missions.
With sinkings not being recorded in the tonnage bar is it possible to edit/make file changes so that the patrol can be completed.
You would then hopefully be able to move on to the next patrol in that mission?

Choum 10-19-14 05:44 AM

Did you try to disable RPM intertia in TDW generic patcher if you used it.
For me it fix the problem of bar not filling (I restart campaign between change).
I play with Uplay fully online and sync save on.

http://i.imgur.com/MY6eM5Dl.jpg

my mod list :
Quote:

Shadow Improvement Mod
Conus' Graphic Mod 1.1
Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1
SteelViking's Interior Mod V1.2.2
Fuel Gauge WoGaDi_SteelViking's Interior
Fix clock rear torpedo room VIIA
gap - Real Diveplane Gauges v. 1
AilBubbles 1.0
AilClimateZones 1.1
AilClouds 3.0
AilDeckwave 1.0
AilImpurity 1.2 light
AilRain 1.0
RealSizeMoon
Balus Stuka LOD fix
gap - HD 1 deg Scope Bearing v 1.0
No Damn Bubbles, No Damn Halo Mod
SH5_7A_Conning_Fix
Small_trees_SH5_V1
sobers no footstep sound mod SH5 V2
Equipment_Upgrades_Fix_v1_4_byTheBeast +P1+ hotfix1
Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2.2(date)
MightyFine Crew Mod 1.2.1 Stock faces
MCCD_1.04_MFCM_1.2.1_compatible
Speech fixes and additions (german version)
Water reflections intensity varied by available sunlight by TheDarkWraith
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
TDW-patcher
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_New_radio_messages_German
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
EQuaTool 01.01 by AvM - Large Style
Emtgufs Aspect ratio 16_9
Church's Compass Dials Mod v2.2 - Option Two
MQK Gradient_IO
MQK LocationMaps_IO
MQK ShapeTextures_NO
IRAI_0_0_41_ByTheDarkWraith
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M. - hydrophone mute for player fix (TDW compatible)
OPEN HORIZONS II v2.5
OH II v2.5 Flag_Wind_Patch
OH II v2.5 Grid Request fix Patch SH5
Clavier_sh5_fr_ZQSD_1.7.1 (azerty keyboard layout)
FRA (french txt translation)

THEBERBSTER 10-19-14 07:02 AM

No I do not use it and it shows as disabled.

My GFP settings are still the same as when I was not getting problems.

I even tried changing the GFP168 back to 165

I do not think that it is a mod issue as I still get the same problem with stock + using the FX_Update 0.0.22 + patch to stop the circling torpedoes.

pythos 10-19-14 02:33 PM

What is RPM inertia for anyways?

Comvas 10-21-14 10:29 AM

The Kluge work around
 
This unsatisfactory workaround seems to work. I edit the safe game files and then use the "Active campaign selector for Silent Hunter 5" Mod to move onto the next major campaign step if I'm blocked. It keeps your history unlike silentotto http://www.subsim.com/radioroom/down...o=file&id=1817

It is a bit of a pain but it works until a real fix appears. I may continue to use the mod even after a fix. It may release me a bit from the tyranny of only set missions in the campaigns of SH5 & OH.

Comvas 10-21-14 10:36 AM

Pythos
 
The RPM patch in TDW patcher provides more realistic inertia setting to your subs propeller shafts. The result that you can't accelerate or decelerate as rapidly by the conservation of momentum in the spinning shafts. It may also work on the ships you hunt, but I haven't confirmed that.

THEBERBSTER 10-21-14 05:34 PM

The ‘Active campaign selector for Silent Hunter 5’ does not help with patrols only the missions.

You need to be able to ‘End Patrol’ so you are able to move on to the next patrol.

The patrols appear by date and then disappear by date if not completed.

It is not compulsory to request a patrol.

If the tonnage bar does not work then you will not know what the objective is to complete the patrol.

IF you have requested to patrol Easter British Coastal Waters, Breaking the Fortress appears a little later and needs to be tackled before EBCW due to the short time scale window even though it has not been requested.

Sinking a BB or BC would fill the tonnage bar and complete that patrol allowing you to go back to EBCW.

It is not the perfect answer but it may be a way to continue with the patrols within the mission depending on the patrol time scales.

There is nothing to stop you refitting at any time.

The biggest problem is that you will not know what each patrol objective is.

I having said that I now realize as long as the black icon is showing then it will show you the objective.

Just an idea that might be worth trying out as at least you will have the opportunity of having a go at all the patrols within a mission.

Comvas 10-23-14 11:41 AM

It still seems to work
 
Active campaign selector for Silent Hunter 5’ does not seem to require you to finish a mission within the campaign successfully. So it won't depend on the tonnage bar errors just your own honesty. You can edit config files in the saved campaign folder to get to the next mission within a major campaign if needed. Then use the Active campaign selector for Silent Hunter 5 to move to thenextmajor campaign. :)

THEBERBSTER 10-23-14 12:30 PM

Interesting point you made.

The question is which folder to be precise and there are a lot of files.

So what changes would be needed in the appropriate file to complete the patrol?

It is good to know that there are options.

They just need explaining in more detail.

I am going to put up a new post shortly as I have had a tonnage bar success.

New link

http://www.subsim.com/radioroom/showthread.php?t=216408

Comvas 10-23-14 05:10 PM

Ok here is how you do it
 
If you have completed a mission within a campaign end it in port.and exit the game. In uplay make sure the only thing you have checked under the gear icon in settings is cloud save if you want it. Then close Uplay.

Go to your documents SH5 directory and open the data folder

In the cfg folder go to saved games and find the most recent saved gam folder and open it.

Open the campaign folder within and then Campaign.cfg in free opener

Find the mission you were just in and mark it completed=true You can also make sub objective completed if you wish.

Then find the next mission you are going to and make sure that you set unlocked=true

Restart SH5 and the next mission should be available and the old missions marked complete. You'll find that your tonnage records are still the same. After your last mission in the campaign if you blocked for some reason just use Active campaign selector sh5 If the tonnage bar starts to work again then just ignore all this and go back to normal.

So far it is working for me.

for your convenience listed below are all the campaigns and the included missions

OH Objective dates dd/mm/yy

Coastal Waters 31/08/39 - 01/06/40
Flotilla 2nd
Bases - Memel (31-08-1939 to 01-09-1939) Kiel (02-09-1939 to 31-09-1939) Wilhelmshaven (01-10-1939 to 31-06-1940)
Stock boat issue - VIIA

Baltic Operations
31/08/39 - 05/09/39

Eastern British Coastal Waters
04/09/39 - 01/12/39

Breaking The Fortress
10/09/39 - 15/10/39

North Western Approaches
21/09/39 - 01/04/40

South Western Approaches
01/01/40 - 01/06/40

Operation Wesserubung
20/03/40 - 11/04/40

Happy Times 15/06/40 - 01/03/41
Flotilla 2nd
Bases - Wilhelmshaven (01-10-1939 to 31-06-1940) Lorient (01-07-1940 to 31-08-1944)
Stock boat issue - VIIB

Atlantic Air Gap
15/06/40 - 31/01/41

Western Approaches
01/10/40 - 01/02/41

Strategic Supplies
01/11/40 - 01/03/41

Mare Nostrum 15/03/41 - 01/12/41
Flotilla 23rd
Transfer from 2nd flotilla Kiel 15-03-1941 with new boat.
Bases - La Spezia (15-03-1941 to 31-05-1941) Salamis/Piraeus (01-06-1941 to 01-12-1941)
Stock boat issue - VIIC

Breakthrough Gibraltar
01/03/41 - 01/09/41

Deliveries for Malta
01/03/41 - 01/09/41

Siege of Tobruk
01/04/41 - 01/12/41

Middle East Supplies
01/06/41 - 01/12/41

10th Flotilla
01/09/41 - 30/11/41

East Mediterranean Convoys
01/09/41 - 01/12/41

Western Approaches 20/03/41 - 01/12/41
Flotilla 6th
Transfer from 2nd flotilla Kiel 20-03-1941 with new boat.
Bases - St Nazaire (05-04-1941 to 31-08-1944)
Stock boat issue - VIIC

British Supplies
20/03/41 - 01/12/41

Gibraltar Supply Route
20/03/41 - 01/12/41

Winston's Special
20/03/41 - 01/12/41

CENTRAL ATLANTIC SUPPLIES (was South Atlantic Supplies)
01/04/41 - 30/11/41

South Atlantic Convoys
01/04/41 - 01/12/41

Battle of the Mediterranean 15/12/41 - 01/09/42
Flotilla 29th
Bases - La Spezia (15-12-1941 to 01-05-1942) Toulon (01-05-1942 to 31-12-1942)
Stock boat issue - VIIC

Siege of Malta
15/12/41 - 01/08/42

Fortress Gibraltar
15/12/41 - 01/09/42

Rommel's Supplies
15/12/41 - 01/09/42

Raid on Malta
01/01/42 - 01/06/42

Eastern Fleet
01/01/42 - 01/09/42

Operation Pedestal
07/06/42 - 20/08/42

Operation Drumbeat 12/12/41 - 01/09/42
Flotilla 2nd
Bases - Lorient (12-12-1941 to 31-08-1944)
Stock boat issue - VIIC

U-Boat Blitz
12/12/41 - 01/02/42

Second Happy Time
12/12/41 - 01/08/42

Tanker Alley
01/03/42 - 01/09/42

Arctic Convoys 19/12/41 - 19/09/42
Flotilla 11th
Bases - Bergen (19-12-1941 to 19-09-1942)
Stock boat issue - VIIC

PQ/QP Convoys
19/12/41 - 16/06/42

Soviet Waters
19/12/41 - 01/07/42

Arctic Blockade
01/01/42 - 19/09/42

Arctic Convoys
01/02/42 - 01/09/42

JW/RA Convoys
01/05/42 - 19/09/42

Distant Waters 15/09/42 - 15/02/43
Flotilla 3rd
Transfer from 29th flotilla Toulon 15-09-1942
Bases - La Pallice (16-09-1941 to 31-08-1944)
Stock boat issue - VIIC

South America Supplies
15/09/42 - 31/12/42

Caribbean Oil
15/09/42 - 31/12/42

CapeTown Supplies
01/10/42 - 15/02/43

War in Distant Waters
01/11/42 - 15/02/43

The Black Pit 20/09/42 - 15/02/43
Flotilla 9th
Bases - Brest (20-09-1942 to 20-02-1943)
Stock boat issue - VIIC

The Triumph of the Wolfpack
20/09/42 - 17/12/42

The Gap Closers
01/10/42 - 15/02/43

The Torch
20/10/42 - 15/02/43

Brittish Supplies
01/12/42 - 15/02/43

Turning Point 01/03/43 - 15/06/44
Flotilla 9th
Transfer from Kiel 15-03-1943 with new boat.
Bases - La Pallice (16-09-1943 to 30-05-1944) Wilhelmshaven (31-05-1944 to 30-09-1944)
Stock boat issue - VIIC41

TW Spring 43
01/03/43 - 31/05/43

TW Summer 43
01/06/43 - 31/08/43

TW Autumn 43
01/09/43 - 30/11/43

TW Winter 43
01/12/43 - 39/02/44

TW Spring 44
01/03/44 - 15/06/44

Invasion Iminent
01/05/44 - 07/06/44

Monsun Gruppe 01/03/43 - 15/06/44
Flotilla 7th
Transfer from La Pallice 02-03-1943
Bases - Penang (03-03-1943 to 01-08-1943) Singapur (02-08-1943 to 01-05-1944)
Transfer to La Pallice 02-05-1944
Stock boat issue - VIIC41

Passage into The Rising Sun *
01/03/43 - 23/07/43

The Monsun Boats **
20/04/43 - 01/11/43
(requires * pass/fail to activate)

The Riches of India ***
01/07/43 - 20/04/44
(requires ** pass/fail to activate)

Australia Isolation ***
01/10/43 - 20/04/44
(requires ** pass/fail to activate)

Evacuation
01/03/44 - 15/06/44
(requires *** pass/fail to activate)

The Final Years 01/07/44 - 09/05/45
Flotilla 9th
Bases - Wilhelmshaven (01-07-1944 to 30-09-1944) Bergen (01-10-1944 to 09-05-1945)
Transfer to Loch Ryan (Scotland - Operation Deadlight) 09-05-1945
Stock boat issue - VIIC41

Tonnage War 44
01/07/44 - 31/12/44

The North Sea
01/09/44 - 09/05/45

Tonnage War 45
01/01/45 - 09/05/45

Urgent Message
05/05/45 - 09/05/45
__________________

THEBERBSTER 10-23-14 05:27 PM

Hi Comvas

Thanks for the info, very useful.

New post link.

http://www.subsim.com/radioroom/showthread.php?t=216408

Peter


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