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-   -   Smoke puffs (https://www.subsim.com/radioroom/showthread.php?t=214153)

Jaystew 06-25-14 08:38 PM

Smoke puffs
 
So smoke in the game from the funnels is messed up, i.e. not constant. But there are times where smoke puffs appear at random places on the ocean.

Has any progress been made to eliminate/fix that?

Also tonight. For the first 6 hours of my patrol I was hearing the sawing sound from inside the subbunker even while hundreds of km away. Anybody know what the fix for that is?

Captain_Leavitt 06-27-14 10:14 AM

This is interesting because I have the smoke funnel bug and it's confusing. Not sure if it's a stock bug or a mod bug. Sometimes I think it's smoke on the horizon but then it vanishes, other times it's just a ball of smoke that randomly pops out of the ocean then vanishes. Then again I've also seen half sunken ships with just the bow sticking out from the water and they were still traveling forward lol.

Jaystew 06-27-14 11:04 AM

Exactly the same defect. Puffs of smoke just in the middle of the ocean. Always when a ship is close by buy never originating from the ship. I mean it smokes too but thats not a defect.

Shroomworks 06-29-14 02:10 PM

I can confirm this bug. Just happened to me when i left Memel:
http://shroomworks.deviantart.com/ar...253A1404068871

Captain_Leavitt 06-29-14 04:14 PM

Quote:

Originally Posted by Shroomworks (Post 2220564)
I can confirm this bug. Just happened to me when i left Memel:
http://shroomworks.deviantart.com/ar...253A1404068871



Yup, thats it alright.


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