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Correct mods order?
Guys, could you tell me the correct order for JSGME activation for:
TMO RSRD RFB Improved Stock Enviroment thanks.... |
TMO and RFB are competing supermods. Installing them both will cause one to overwrite the other and possibly cause CTDs.
RSRD is a campaign mod designed to work with either of the other two, but there is a specific version designed to go with each supermod. You need to make sure you pick the right version for whichever supermod you choose. Whichever one you choose, RSRD goes in second. Improved Stock Environment is designed for the basic game. Both supermods have their own environmental improvements. |
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I heard that TMO Is the Top... |
This is my recommendation: |
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so guys...which mod is more realistic? TMO O RFB? i want have a realistic challange in SH4 FOR combine high Difficult with Realism...
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RFB is more realistic. TMO takes some liberties with history, to dial up escort capabilities, and make things harder. |
so why there are a lot of mod ( for example:traveller mod for TMO ) for TMO and few for RFB.... what's of the two mods is the best in your opinion? and why?
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My list, works fine with RFB. (Some tweaks via S3D).
Generic Mod Enabler - v2.6.0.157 [F:\SH4\MODS] RFB_2.0 RFB_2.0_Patch_23April2010 RSRDC_RFB_V575 RSRDC_V5xx_Patch1 Radio RAK-7 (CND-46155) Fixed Zero Bomb Load RSRDC Fixed_CD_sonar_RSRDC Eye Patch for RFB Nav Map Make-Over v2.1 NMMO Airbase Add-on NMMO v2.1 Patch 1 with AB Improved Stock Environment_v3_TMO&RFB #3_PE4_TM_Submarine_Stock_caustics_rolllpitch_deep er Snarf_WoodModel SH4 Authentic Flags Mod #2 ISE Realistic Colors 700 S-Boat Dazzle Color Camo Gato Class My way #4 PE4 Ship_debris_SH4_with bodies PE4_low quality bow wave and stern wakes (more FPS) SMALLER SEABED ROCKS SMALLER SEA PLANTS SMALL Webster's Eliminate Floating Plankton TMO19_interior3d_SCLASS_overhaul TMO19_interior3d_SALMON_overhaul TMO19_interior3d_PORPOISE_overhaul TMO19_interior3d_GATO_overhaul Webster's Missing Voices Webster's Reduced Radio Traffic Webster's Ship Manuvering Fix Webster's Ship Draft Fix for v1.4 & v1.5 Webster's Real Lifeboats Fix for v1.5 Webster's Improved US Torpedo v1 Webster's Torpedo Test Missions for v1.5 sobers better sand II sobers compass mod_grey-scale 410 TMOPlot09032013 d3d_antilag101 TDW_Ship_Plane_Fire_Damage_v1_3_SH4 MadMaxs_SH4_DD_Pack_V3.0 Fitzcarraldo :salute: |
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TMO has had more recent development than RFB. Also, I think the eye-candy factor is higher in TMO. |
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TMO is perfect for an high challenge, but those enemy ships are not the historic IJN...:down: Regards. Fitzcarraldo :salute: |
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What kind of touches? |
I currently run only
TMO RSRDC_TMO_v50x RSRDC_V5xx_Patch1 I have ran this for over a year in many campaigns, I like this combo because you don't have a huge "Mod Soup" also the visuals are great! I personally have never tried RFB though so my views are bias'ed. |
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You have the Vickers Balao interior fix for RFB. (In the download section of SUBSIM Forums). Also, I tweaked with S3D the "iluminated" hatches you have with Vickers Interiors for the access to the radio station. I donīt like the U Boat radio station in my fleet boat. :03: I have the Vickers interiors in RFB without the boot radio station. The "scenery" in RFB is similar to TMO, no great change. ISE works better with the RFB water than TMO environment. For me, the main point of TMO is the challenging gameplay. The eye candy is similar in both supermods. Regards. Fitzcarraldo :salute: |
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