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[WIP] Master deck gun mod
I've started on a mod to enable the use of all US surface ship deck guns and AA guns on a fleet boat. If there is interest I may add torpedo launchers and Japanese and German turrets (or make a separate 'captured weapons' mod). My main focus will be to make it compatible with TMO. This should allow for customizing surface ships too.
Progress: -6" double turret, fully functional, fore and aft and both -8" triple turret, fully functional, one location (looks ridiculous, very powerful) -6" triple UK, fully functional -14" triple turret, fully functional -40mm Quad AA, functional, needs modeling work for sights -16" Iowa, fully functional -14" double turret, fully functional -18" Yamato, done, fully functional -16" double turret, fully functional -11" graf spee triple turret, fully functional -5.9" graf spee single turret, fully functional, now manned by US sailors -5" single turret, fully functional -5" double turret, fully functional -40mm twin (rework), not started -4.7" single, fully functional -40mm twin available as deck gun, mostly functional with CTD fixed -40mm single available as deck gun, finished, not tested -modified submarine to allow clearance for BB turrets, not started -mini yamato (half size), functional, needs texture -mini iowa (half size), functional, needs texture -mini graf spee (half size), not started -mini 14" triple (half size 7"), not started -5" Mark 45 gun, started, working on model -3"/50 available front, rear, both all years -4"/50 available front, rear, both all years -5"/25 available front, rear, both all years -5"/51 available front, rear, both all years |
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I'll post up later what an early Gato looks like with fore and aft mounted 6" double turrets... quite menacing. As a test I blew ballast 1500 yards from an Asashio and blew it to bits in no time.
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I'd love to see what the Iowa's 16 inchers or the Yamato's 18 inchers look like on a sub.
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Does anyone know where the notes files are that contain the description of the weapons on the sub weapon screen?
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Lol!
Yamato turrets on a sub?!?!? Is this a weapon or a propulsion system?
Screenshots or it didn't happen lol. Seriously, I'd like to see it. (Maybe put the conning tower(s!) atop the turrets.) |
I will probably move the conning tower aft and make the big guns fwd mount only. I think the sub would tip over in real life, but hey, how fun would it be to decimate a ship with one volley?
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Edit with Notepad. |
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[UpgradePack 41]
ID= Upack14inTripleDGBow NameDisplayable= 14" Triple Turret (Bow Mounting) FunctionalType= UpFTypeWeaponCannon UpgradePackSlotType= USDeckGunBasicBow Type=NULL UnitUpgradePackIntervalOptionCurrent= NULL, NULL, 0 UnitUpgradePackIntervalOptions1= NULL, 1944-09-01, 400 UnitUpgradePackIntervalOptions2= 1944-09-02, NULL, 300 IDLinkUpgradePackElements= 14inTripleUS, NULL Info=4"50CalInfo Notes=4"50CalNotes I mean the file that contains this info... *Update* 14" triple US and 6" triple UK are done |
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Now if you're looking for the info to put in those sections, try this: http://www.navweaps.com/ |
3 Attachment(s)
I was talking about this info, I'm wondering where to find the file to edit it. I believe the UPC file defines what info is shown, but the file that contains the actual verbage is somewhere else.
http://www.subsim.com/radioroom/atta...1&d=1399682109 Twin 6" Double guns annihilating an Asashio http://www.subsim.com/radioroom/atta...1&d=1399682322 6" Triple UK http://www.subsim.com/radioroom/atta...1&d=1399682577 |
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You can download it and look at how I used it if you need a template for your stuff. |
What you're looking for is in the Localization.tsr You may have to create the entries yourself. Edit the file using notepad.
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