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-   -   Modding amun_Torpedo (https://www.subsim.com/radioroom/showthread.php?t=212285)

NaughtyDutchman 03-27-14 11:13 PM

Modding amun_Torpedo
 
Hey Folks! Relatively new to modding SH5 but ive got a good grasp except for the titular file. Im currently only using the 7a as my testbed, and whenever I add the amun_torpedo file tot he sim file, when i load u the game my Uboat spazzes out and flies all over the place.

I'm editing this file because I can edit actual, individual torpedo types. however adding this file seems to cause the aforementioned issues, any help would be appreciated!

TheDarkWraith 03-28-14 06:50 AM

The game thinks the sub is a sub because it has a controller telling it it is so. Then you added an amun_Torpedo to the sub confusing the game by telling it it's also a torpedo. You can't do that.

NaughtyDutchman 03-28-14 12:40 PM

Ah!, noted. In that regard then, where do I place amun_torpedo? I cant seem to find any GR2s of the torpedoes in which to place that controller?

Aktungbby 03-28-14 12:44 PM

welcome aboard!
 
Welcome aboard NaughtyDutchman:Kaleun_Salute:

NaughtyDutchman 03-28-14 12:53 PM

Quote:

Originally Posted by Aktungbby (Post 2191417)
Welcome aboard NaughtyDutchman:Kaleun_Salute:

Hello there! Sorry if I was supposed to introduce myself somewhere first but I felt this question of mine needed answering. I can get around goblin editor just fine, only Im not sure where files like amun_torp, etc. go. D:

Jimbuna 03-28-14 03:03 PM

Welcome Aboard :sunny:


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