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Der größte mod - Übersicht für dieses höchste U-Boot Spiel
Ahoy,
As I said in a precedent topic, I share you my list mod. This is not a definitive list but, as all here, I'm trying to make it the most interesting, enjoyable, complete and compatible list as possible with the best of the best that we can found it here. Moreover, I would like to give a special thanx to Subsim team to keep a lot of files in server and Plissken for its ftp server ;) My Silent Hunter III installation weighs 8,37 Gb ready now (original game weighs 2.39 Gb) and I must have something like 30 Gb of data especially dedicated for SHIII. I would like to thanks Aces andFitzcarraldo to show me the way. All that I can say is that the game work like a charm for this while. I share you my systeme configuration. As you should see, this is not a bad system :D Antec P193, Seasonic M12D, QuadCore i7_960@3316 MHz, Cooler Master V8, eVGA X58 SLI MICRO, Barracuda 7200.10 SATA 3.0Gb/s 3 TO (x2), 12Go DDRIII-1333, eVGA GeForce GTX 680 Classified (4096 Mo DDR5 VRAM), Iiyama ProLite E2607WS [26" LCD], Windows Seven x64, Logitech Gaming Mouse G600, Logitech G19s Keyboard, Logitech G13 Advanced gameboard, Logitech Flight System G940, Logitech G35 Surround Sound Headset, Creative Labs 5.1 Inspire T6100, NaturalPoint TrackIR 5. I'm playing the game with full details in 1920x1200 résolution. Everything is perfectly smooth. However, I notice some little bugs I plan to correct later due certainely to order of the list installation. For example, open hatch is not functionaly correct. I have to type "ctrl + h" then "shift + h" to open the hatch, the first time I get into a boat. The sound of the diesel engine is much too loud inside. Some details, of course, but have their importance. So, without further ado, here's the list. If you have any suggestion, especially, do not hesitate! ;) sing Silent Hunter III SH3 version is 1.4.0.1 Z_WAC4.1 SubPen_animated_18.02.2010 GWX3 - Wilhemshafen,St Naz,Schluese and xtra ships V7 GWX3 - Wilhemsh,St Naz,Schluese & xtra ships V6 Extras Campaign v2.4c Z_LifeBoats&Debris_v4 Z_New Uboat Guns 1.2 Z_Waterstream+Exhaust Combi V2.3 for GWX3 GWX - DFa-Flag&Pens_2010 FM_30_UpDown_final FM_NewInterior_v2.1D Z_Conning Tower open Hatch TestFMfood Z_Depthcharge Shake v2.01 Aces' Multimod compatability fix v1.6 beta Aces' Super Turms v6 for GWX Z_CCoM_8.x_Bug_Hecktorpedoraum_V1.0 Aces' Super Turms v7 Taster Z_Torpedoraum Typ II for Postalbyke MaGui 3.4 MaGui 3.4 German Images MaGui 3.4 GREEN Filters on Scopes+Binoculars MaGui 3.4 Optional-blue recmanual MaGui 3.4 Optional-stopwatch with speed lines MaGui 3.4 TorpedoSolutionButton Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on v2 (Ccom Torpedo Rooms Compat) Aces' Type 9 c-1 Super Turm (Turm Emblems Your Way Compat v3.2) Alt Grill + 3x MG-34 version for GWX Aces' Repositioned 105 mm Gun on Types 9b and 9c plus New Type 9b Deck Railings v2 Z_Merchant_Fleet_Mod_3.2 TMTv2+Thomsen's Ships v4.4 for GWX3+Xtra ships TMT Thomsen's Ships fix Z_Q Ship mod GWX3.0 Z_BMW-R75 v.1 by TP Z_Pascal_Map Z_Pascal_Port_People Z_Ice Age Z_Flags_enlighten Z_Elite U-boat Binoculars Z_Undersea_Mod_Reworked Z_MFM3.2 displacement correction mod Z_Torpedo Damage Final v2.0 Z_Torpedo_HAHD_1024_GWX Z_TorpedoTubesFfireFinal vGW Z_Alt Msg Font Typewriter Z_D�nitz Aces - Custom Emblems Aces' Modified Headphones DD_VisibleMines_V1.0 GWX3 - Compulsory U-boat Headdress M.E.P v4.2 M.E.P v4.2 - VisualSensors for GWX3 M.E.P v4.2 to v4.3 M.E.P. v4.3 Optional - ShipVanishingHull OLC Modified Searchlight Beams for GWX3 _LSH3_V5.1_SLS_Schiffshorn-Leuchtkugeln-Seenotsignal _LSH3_V5.1_SLS_Spezialeffekte-Gross Rapt0r's Instruments V3.5 [Without Red Circle] Rapt0r's Uniforms V2.0 [Grey - All Leather] Patch Rapt0r's Das Boot Interior Rbs_Underwater dust&plancton v1 Rbs1_SH4_Effects_GWX_30_71 Rbs3withlifeboat Rbs2withbuoyance SH-3 Volumetric_Clouds&Fog_V2.2 b25_SF_Grass_Full_V2 Z_Carotio_SH3-Seafloor2_256mb WB's Deck Gun Range Aces' MaGUI v3.4 (Non-Widescreen version) add-on v4 for Super Turms 7 & Multimod compatability Fix v1.3 Thomsen's Sound Pack V3 Z_Destroyers&CorvetteSounds Z_DasBootMusicMod Z_Haunting Atlantic Wind Z_Derzeitige Tiefe Z_Real Depth Charge Z_Scir-Tikigod- repeated order Z_Karle's_Crash_Dive_Mod Z_Combat Radio Frequency 88.00 MHz Z_Real_Underwater_EnvironmentGWX8k Z_Interface+DamageScreens Z_Joch Type VII textures Aces' Radio Room Postcards b25_ConningTower_Late_Patrol b25_SurfaceEngineStartUp SH-5 Water for SH-3 Bigger Sun v2 TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3 TheDarkWraith_DC_Water_Disturbance_v4_0_SH3 Z_BritishAsdicMkIFinal Aces' Combined SH3.SDL Files v4 Z_Cargo from SH5 Validating mods...85 mods installed. Validated with JSGME Mod Validator by TheDarkWraith. Special thx to him for this very useful shareware ;) The prefix "Z_" before the mod means that I have listed in order of importance. ;) |
Correction performed in the first subject.
*Added some mods *Adjustment of the load order. *Removed corrupted directory in the "Aces' Super Turms v7 Taster" --->...\SilentHunter\Data\Submarine\NSS_Uboat2B It makes ctd when in museum. It makes ctd when in solo mission. It makes ctd when in campaign equally. If you have any suggestions, questions, propositions of mods or ideas, please, don't hesitate, thanx ;) |
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JSGMEModValidator_v1_0_8_ByTheDarkWraith http://www.subsim.com/radioroom/imag...aleun_Wink.gif ftp://hartmuthaas.no-ip.org/public/S...DarkWraith.zip http://www.subsim.com/radioroom/imag...Salivating.gif Username: Maik Password: Woelfe |
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Thank you, thank you ! :DL
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