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[TEC] Shipwreck mod .
[TEC] Shipwreck mod .
I need 2 things . The ability to go straight to a long lat point on the map . Is there any way to type in the long lat coodinates on the single missions instead of using the map feature ? http://i60.tinypic.com/qxjdc9.jpg I need some sort of underwater flashlight . |
I can apply any skin for the shipwreck . Here I have just used a generic rock texture from SH5 .
Imagine diving at night on the Wilhelm Gustloff . Here I have removed a funnel and the 2 masts and most of the life boats . Applied a green seaweed/growth skin to the decks and funnel . Cracked open the hull and moved one section sideways . Its a GR2 file so I didnt even notice the framerate drop . http://i61.tinypic.com/f442uq.jpg http://i58.tinypic.com/2ho8q4g.jpg http://i57.tinypic.com/wqphs.jpg |
Very cool sober! This is definitely something that should be folded into a larger immersion / environment mod!
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Looks sweet, sofar!
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You know...equip this guy as diver, eject him through a tube (put him in, flood the tube and open it...on return, viceversa ), to find certain items inside the wreck. |
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Maybe it's an idea to try to tweak the event-camera...and equip it with a static lighthouse-lightbeam.
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