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AI TORPEDO Launched Fubuki
I would like to encourage everyone to give this mod a try.
http://www.gamefront.com/files/23782...dolauncher.zip It was made by jhapprich. So far it has not found it's way to the subsim downloads but I think it should. This mod will enable all Fubuki Destroyers to launch their torpedo at their targets. The original thread that got this all started is found here at subsim: http://www.subsim.com/radioroom/showthread.php?t=207517 I wanted a change of pace of late so I have been playing the Fall of the Rising sun and the Iowa playable battleship. In two days I have been sunk twice by Fubuki Destroyers and find it fascinating. I really enjoy the realism and challenge that these Fubuki bring to the game. The launchers are animated so they turn and fire torpedoes at their perspective targets. Whether your playing a Gato, Iowa, Ohio or anything other vesel these Destroyers really bring a good challenge to the game and hats off to jhapprich for getting this out. |
sounds intriguing.
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I know there are other ships on both sides that have torpedoes. It would be a nice realistic touch for all sides and all ships carrying torpedoes to be able to launch them at targets.
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Seems like a good idea.
Ship launched torps dictated naval battles just as much as anything during WW2; even though the US ones weren't that good, the Japanese assumed they were as good as theirs so it got them maneuvering like mad too. |
I have learned that when there is a Fubuki around ... even if it has battleships with it I'll target the Fubuki first when I am using the IOWA.
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