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Script for automatic diving?
Is there a way to make a script so that the boat will automatically dive if contact is made on the surface? I'd like to make a way to simulate the watch officer making the call to dive on his own. I know the window pops up but if I leave the room with the game running and say an airplane flies into view I won't be around to dive the boat.
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There should be the option for a warship, merchant, and aircraft that pops up on initial detection. From there you should be able to choose "dive to periscope depth."
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Right, I know that pop up window, but instead of the pop up window I'd like the boat to dive automatically instead of waiting for my input.
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After you choose the option you want the first time, it should be automatic afterwards. |
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