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-   -   Running SH4 with Real Fleet Boat....need more Mod suggestions (https://www.subsim.com/radioroom/showthread.php?t=209912)

emasino 12-16-13 06:03 PM

Running SH4 with Real Fleet Boat....need more Mod suggestions
 
Hi all,

I am running SH4 V1.5 with RFB 2.0 and patch. What other mods do you suggest I use. I had SH4 for years but a new laptop has me giddy with the better graphics card I have now. Having to re-learn everything. :/\\!!

Thanks for the suggestions. :salute:

TorpX 12-17-13 12:19 AM

I would suggest these for consideration:
1. RSRDC_RFB_v575 campaign traffic mod
2. RSRDC_V5xx_Patch1
3. SAP v0.9-RFB2.0 ship acceleration physics mod
4. Nav map makeover v1.1 improved charts mod
5. RSRDC_RFB_Pre Pearl Harbor Career Start start career early


I'm sure others will come up with more.

I'm not sure if Nav map makeover v1.1 is the latest version, or if there is a later/better version out there. Maybe someone will know.

Kaleun 12-17-13 03:20 AM

Quote:

4. Nav map makeover v1.1 improved charts mod
Nav map makeover is now up to version v2.1 (Subsim download links below);


http://www.subsim.com/radioroom/down...o=file&id=3586

and it's patch

http://www.subsim.com/radioroom/down...o=file&id=3630

emasino 12-17-13 07:35 AM

Thank you. I will give those a try.

can't seem to find "SAP v0.9-RFB2.0"........SAP v0.5-RFB2.0 is all I can find.

TorpX 12-17-13 11:32 PM

Quote:

Nav map makeover is now up to version v2.1 (Subsim download links below);
Thank-you! I thought it had advanced beyond the version I was using.



Quote:

can't seem to find "SAP v0.9-RFB2.0"........SAP v0.5-RFB2.0 is all I can find.
I couldn't find it either.

Looking around my mod stuff, I also listed RFB_WDM_17Jan09. The WDM is for warship damage model. I'm not sure if it was later incorporated into the RFB 2.0 patch, or if it was still considered necessary. I couldn't find the actual RFB_WDM_17Jan09 mod, but I still have the SAP v0.9 mod. If the moderators give me the word, I can upload it to the site here.

I believe I originally got these from the ftp://ftp.kickinbak.com site, but I was not able to log in for some reason.



aanker 12-18-13 11:51 AM

I run SH4 on RFB, occasionally changing the interior with a rare one by Vickers03, and the 15 cycle campaign from the Pacific Thunder Campaign.

Happy Hunting!

merc4ulfate 12-18-13 02:27 PM

Sometimes a mod may be hard to spot due to the fact that the name of the mod does not always equate to the name of the folder once it is downloaded.

Sometimes you have to do some digging to find what you want.

SAP mod:

(REAL FLEET BOAT ONLY)V0.4
http://www.subsim.com/radioroom/down...o=file&id=1313

(REAL FLEET BOAT WITH RSRD)V0.4
http://www.subsim.com/radioroom/down...o=file&id=1314

You will find this and other version of SAP in the GAMEPLAY MODS sections of the downloads in SH4 here eat subsim.


===========================

Generic Mod Enabler - v2.6.0.157
1_TriggerMaru_Overhaul_2-5
1_TMO_25_small_patch
RSRDC_TMO_V502
RSRDC_V5xx_Patch1
Traveller Mod v2.6 TMO
#1 Real Environment mod install
Traveller Mod 2.6 Patch 1 - ISE v3 Patch
#4 Warships retextured
Traveller Mod 2.6 No Midway Transfer
Traveller Mod 2.6 No DC Camera Shake
Traveller Mod 2.6 Larger Search Patterns
Traveller Mod 2.6 Harder Enemy AI Escorts
Traveller Mod 2.6 Automatic Ship ID
Traveller Alternate Main Loading Screens
Convoy Routes TMO+RSRD
tambor198's TMO+RSRDC missions pack

emasino 12-18-13 06:38 PM

Thanks Merc for the help but your links go to the v0.5, which I have found.....Torpx has version 0.9 of SAP v0.9-RFB2.0 in his list. This is the one I can't seem to find. Unless 0.9 is a typo and it should be v0.5

I am guessing you are saying this is v0.9 and it just doesn't say it is because the name of the file hasn't been updated.

aanker 12-18-13 10:04 PM

I think Webster may have used a version of a mod by JREX53 similar to SAP and will do some digging for it. Pretty sure he incorporated it into his GFO mod.

Here:
Ship’s Acceleration Physics
By JREX53
http://www.subsim.com/radioroom/down...o=file&id=1091

Sorry if this is the old version......... I don't know.??

TorpX 12-19-13 12:53 AM

SAP v0.9 is the last version of SAP that JREX53 completed (as far as I know). In the documentation, he said this version is for RFB only. I had been using it in my RFB + RSRDC game, as there was no later version to be had.



I'm not sure if it should be used, or if RFB incorporates his changes in RFB 2.0. I guess he intended to come out with another version, but lost interest in the project:

http://www.subsim.com/radioroom/show...42#post1600142





aanker 12-19-13 02:00 PM

I was hoping Websters could be extracted from GFO and might work because RFB deals with modifications to the submarine and Websters GFO was suppose to 'fix' these jack rabbit starts made by warships and maru's.

??

Maybe not........

TorpX 12-19-13 11:45 PM

I think the main issue as far as what version of SAP is made for what version of RFB/RSRDC, is that the merchants ships would be different. There is a different menu of merchants in Stock - RFB - RSRDC, is there not?

So, I'm guessing using the wrong version of SAP (or some GFO extract) would miss those ships that were added by RSRDC, leaving them as they were before?

aanker 12-20-13 01:12 PM

Quote:

Originally Posted by TorpX (Post 2153654)
I think the main issue as far as what version of SAP is made for what version of RFB/RSRDC, is that the merchants ships would be different. There is a different menu of merchants in Stock - RFB - RSRDC, is there not?

So, I'm guessing using the wrong version of SAP (or some GFO extract) would miss those ships that were added by RSRDC, leaving them as they were before?

This remark by JREX53 lead me to believe that RFB's focus was on the submarine..... (??):
"This version is for the people who run Stock or RFB only" and made me optimistic.

However the SDM - the sinking model discussed in the RFB Readme is discouraging that thought... lol

I hope RFB limited the scope of any changes in the Sea folder or other locations to stock ships, and let RSRD and other 'campaigns' run with any 'new ships'.

The Y thrower was fixed by Tater/Ducimus et all... was that included. arrgh!

Wonder if Webster still has the 'new' JREX53 mod or the Readme, that might shed some light on this.

The RFB team has scattered to the four winds hasn't it. I couldn't get in with ftp the other day to look either, it wouldn't load all the way.

TorpX 12-20-13 09:33 PM

Quote:

Originally Posted by aanker (Post 2153869)
The RFB team has scattered to the four winds hasn't it. I couldn't get in with ftp the other day to look either, it wouldn't load all the way.

I suspect most of the modders wouldn't remember what/how they did RFB and SAP.

I'll look around in some of the old RFB folders I have and see if there's anything useful.

emasino 12-22-13 01:53 PM

Thanks for all the help guys. One question, I have a bunch of mods loaded in my mod enabler (JSGME) some of the mods in the activated list are grayed out and some the lettering is black........it's telling me something but I am not sure what.

Thanks again


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