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A new Submarine & Battleship Arcade/Sim is in development... And I'm leading the team
Hey there Everyone.
I just wanted to come in and introduce myself before i got into anything heavy. I'm Phil and I run a new start up games studio in the North East of the UK called "Game Tonic Interactive". We've been around for about 4 or 5 months now and we've released one mobile game (which took about 9 weeks to develop) and then worked on smaller client projects. About 3 or 4 weeks ago, i was approached by a gentleman who wanted us to recreate or reimagine an older game from the mid-90's and since then we've been working towards that goal. The game currently is very much in that transition stage between Concept, Tech Demo & Pre-Alpha. We've got an interesting internal demo that we were playing around with last week and we're aiming to go public with it fully in early January. Basically what i'm doing it now is just making you all aware of the project, Game Tonic & myself as ultimately we're making it for you so we want maximum community input and support. If you'd like to stay up to date with the official news about the project then Game Tonic's Facebook Page is the place to go. As for anything else i'm happy to chat on here :) Cheers WolfMaskMan (Phil) |
Welcome aboard! :salute:
First questions: On what platforms this game will be available? Is it mobile or PC? If PC then how moddable it will be? |
Main platform is PC
We're very possibly looking at becoming at being an Xbox One developer, it purely depends on how expensive that will be. As for modability, its on the cards as players will be hosting their own servers, so mods to that (so long as each player joining has the mod installed) shouldn't be too big of an issue |
"to recreate or reimagine an older game from the mid-90's and since then we've been working towards that goal."
This have made me wonder what game that is Markus |
Welcome aboard WolfMaskMan:salute:
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Welcome aboard and all the luck to your project.
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Good luck!:salute:
You know, if you are making an Xbox port, please include good Kinect support. I would love a subsim where I can scream "crash dive" and my sub will dive. |
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Lets just say that we weren't able to get permission from the original creators so we're not making a direct sequel. Instead we're making game in the same spirit of the original (so a spiritual successor) but it doesn't really share much in common with it aside from "its inspired from it". Quote:
I think we probably would make a console version in the future though. |
Welcome to SubSim Phil (from a South Tynesider) :sunny:
I notice your based in the smog :03: Wishing you every success :salute: |
Welcome to the boat Wolfmaskman,
From one Lobo to another... Wishing you great success with your project.:up: Wait a second. That looks like a Spanish Galeon.:03::salute: |
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Since you're so close you can come and test it :D Quote:
:D |
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Unless you like your suds warm.:O: |
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:D He is still in school for computer stuff you may wish to know. :03: He also allows cheaters to copy from him! Not one to trust readily! Where as I'm a totally stand up Guy. Ok, So I hacked SWTOR files once. Oh and PT Boats files. Ummm, SH 3/4/5 files also. The Granny GR2 files? That's a thread on it's own. Never mind. You don't want me to see your files. |
If you need Beta testers, this be the place to find 'em.:up:
Of course it will require you to build a website and kiss Facebook goodbye. Facebook = NSA intel gathering software.:hmmm: Plus, they're going to merge Facebook, You Tube and Twitter to create... YouTwitFace |
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