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Help my game is closing
Hey my game is just closing after 20 minutes without an error message or somethink else. What can i do?
Here is my modlist: Accurate German Flags SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch silentmichal's interior mod 1.2.3 Fuel Gauge WoGaDi_SteelViking's Interior Fix clock rear torpedo room VIIA DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters DynEnv v2.9 - 12. Sounds Small_trees_SH5_V1 sobers smoke screen V1 SH5 (DynEnv compatible) sobers water splash anim SH5 sobers best ever fog V22 SH5 sobers base sky mechanics V1 sobers better terrain v3 SH5 sobers waves mod V12 27032013 sobers more trees SH5 SH5_7A_Conning_Fix Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast SH5 Longer Repairs v.1 FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) AI_sub_crew_1_0_2_TheDarkWraith Naights Submaine Textures v1.2G (PUV) Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 HOTFIX 3 NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha Submarine's .sim&cfg (modified for engine ratio + independent control patches).7z Sjizzle's - Charts for NewUIs part1_07.06.2013 Manos Scopes-patch for 16x9 IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith_Patch_1 R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible Depth Charge Fix Cerberus62 Corrected Depth Charge Projector 1.0 Reworked Morale and Abilities v.1.1 MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible MCCD_1.04_GER //(Sober got a combined mod for it) Speech fixes and additions (german version) sobers green crew training V4 SH5 TDW FX Fix for Sobers chimney smoke Church's Compass Dials Mod v2.2 - Option Two OPEN HORIZONS II_full v2.2 Sobers Terrain fix for OH2 V2.2 oh2v22_de_test SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 Targor's SH5 Wooden Lifeboats ver. 0.3 R.S.D. - Reworked Submarine Damage v5.3 by vdr1981 R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface) RSD v5.3- Torpedo screen Fix SkyBaron's Leigh Light for SH5 1.1 Expanded Navies by Cybermat47 v.1.0.01 SH5 External Cargo 1.0 Grossdeutscher Rundfunk smaller flags for Warships 1_0b sobers Lights Cfg V5 SH5 IO_StrategicMap_7_4_2_for_TDWv742 Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 Trevally TDC Help v2 MadMaxs_SH5_Subdiesel (mono) v2 sobers no footstep sound mod sobers Realistic contrast V6 SH5 gap - Alternative Cursors & KM Map Tools v2 - 1. Base Mod gap - Alternative Cursors & KM Map Tools v2 - 2.a Alternate Tool Graphics - Wooden Handle gap - Alternative Cursors & KM Map Tools v2 - 3. Shadowed Cursors gap - Alternative Cursors & KM Map Tools v2 - 4.b Alternate Dialog Cursors - Shadowed EQuaTool 01.01 by AvM - Large Style AOB slide ruller for TDW UIs and MO by stoianm (german) Warfox deck crew always whispering SH5 German Version gap - HD 1 deg Scope Bearing v 1.0 sobers bad weather deck gun V5 SH5 sobers map colors SH5 V1 Allgemeine Deutsche Übersetzung Part of Sobers modlist and activated at the same position Part of Sober modlist but not activated at the same position Not Part of Sobers modlist |
I tried it a second time now it closed after 36 minutes
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Hi SnipersHunter, we wish to help you, but you should assist us in doing it. :)
For a start, would you mind having a look into this post and telling us which ones of the suggested rules have you broken? I am referring especially to the point # 15 :03: |
Oh sorry but i have no plan which mod can cause the problem :hmmm:
Do you have an idea?? |
How much physical memory do you have, and how much of that is free ?
Other then that, more info is needed in order to give a meaningfull reply .. like what you are doing at the time of the crash. Using this modlist and TC above ~ 512 could cause CTD's |
I got 8 GB RAM and if i play sh i think about 5 are free.
It crashe randomly first a stayed behind my soundman than it just closed. At the other close i just watched through the periscope |
You got more memory than you need for this game.
For a start, I would try playing with a clean installation of SH5 with no mods enabled. If ctd's will persist, either some game file is corrupt or, in the worst case, some driver on your PC conflicts with the game (this is unlikely to happen though). If vanilla game doesn't ctd, rebuild your own list following my suggestions at the link I have posted before. Sometimes is better rebuilding a broken mod list (almost) from scratch, than trying to fix it. Fortunately Sober and Fifi made our lives much easier. I strongly recommend you to use one of their lists as base for your custom list, so you won't have to start again from zero. :yep: |
Okay gap im gonna try it.
Maybe my Debugview of the Dbgview.exe can help? Should i post it? |
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P.S: something I forgot to ask: have you enabled any of the patches by TDW? |
Unfortunately DebugView never shows a reason of CTD..
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But maybe someone gets a clue whats going on with your game.
Why is Debugview there (in the mod archive)? |
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In any case, posting a Debugview log won't cost you anything. Do it SnipersHunter :up: |
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If you study the reports you can see whole lot of information related to ships/mast-heights etc - this was when the stadi was being fixed You will also see reports on mods installed. Mouse clicking was a great interest to TDW showing clicks and map zooms (all to check UI functions) And for me it records everything that happens or is about to happen with the automation engine - great for finding errors in tutorials or auto scripts I'm sure it does a whole lot more too......I just won't tell you that you have a mod conflict and when mod a looks for info in file x mod b has already changed that = ctd:doh::D |
DebugView is a tool, original in the sysinternals suite .. now freely distributed by MS.
http://technet.microsoft.com/en-us/s.../bb896647.aspx |
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