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SLS - Fault Zones
The _LSH3_V5. 1_SLS_Schiffshorn flare sea distress signal becomes due to a fault in the Zones. cfg at faulty Stb. E machine the wrong department marks.
The fault appears - Enhanced Damage Effects also in GWX. Aufgrund eines Fehlers in der Zones.cfg des _LSH3_V5.1_SLS_Schiffshorn-Leuchtkugeln-Seenotsignal wird bei defekter Stb. E-Maschine die falsche Abteilung (Burgraum statt E-Maschine) markiert. Der Fehler taucht auch in GWX und GWX - Enhanced Damage Effects auf. http://s1.directupload.net/images/130819/3j3nsx4c.jpg This entry in the Zones.cfg for proper display change: [ElectricEngine1] Category=Engines Room Multiplier=1.000000 Flotability=0.000000 HitPoints=180 Destructible=No Armor Level=10 Critic Flotation=0.300000 Critical=No Father=24 <------ change 30 FloodingTime=59.999996 CargoType=None |
Nice find.
:up: |
@LaVache:
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Do you mean: change FROM 24 TO 30? or: change FROM 30 TO 24? Please make clearer. Stiebler. |
This is meant:
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Thanks, SSB.
Stiebler. |
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Greetings rowi58 |
When in doubt, look for the index of the father in the [Zones List].
ElectricEngineRoom=30 |
:up:
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Sometimes people adjust things to get results they are looking for in an in Game visual way only.
Many times that results in odd mishaps in other areas that are never checked. I'd ask Rubini why he made that choice myself. I'm an expert at nit picking stuff myself but refrain from making a deal of it. Most times anyway. :D |
Hello La vache,
this error is fixed in LSH3_v6 because SLS_Basis and SLS_Sinkverhalten_SH3 are already integrated into the new version. Regards Blueduck |
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