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Trigger Maru 2.5 Emblems, and such
Hey gang, I've been looking around for an answer but can't find it. Does anybody know in what folder I'm supposed to place my emblems for my submarine in Trigger Maru 2.5?
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If I remember, there's a mod included with TMO, for easy use with JSGME.
In case of mod: <sh4>\MODS\TMO_Emblem\Data\Textures\TNormal\tex\ files: emblem.tga and kills.tga Enable mod with JSGME. In case of no mod: <sh4>\Data\Textures\TNormal\tex\ Paste your emblem.tga and kills.tga files in there. I really suggest creating a mod version if you don't have one. It makes it easier to change them later. |
He he, saltjunkie ... cool name. :salute: |
Thanks you two. I got it worked out, and my emblem is a beauty. I have one more question; is there a compatable mod I can add to Trigger Maru 2.5 that will add the ship's ss numbers to the hull? I don't want anything to mess up TM 2.5, it's too sweet.
***BTW, i made a killa emblem. It depicts the famous pornstar Raylene, bare breasted, riding a red-tipped Mark 14 torpedo through blue waves. If either of you are interested, I can send it to you. I'd post it here on Subsim, but I'm not sure it's appropriate...I mean, it is RAYLENE in all her glory. |
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Someone who does a lot of skinning could tell you how to do place hull numbers.You would not be able to post your Raylene emblem nudity is not permitted on Subsim. |
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I know who you mean. :D |
I used pics of my wife inside my sub from back in her modeling days...and some others...:yeah:
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saltjunkie, |
Thanks for all the replies. It's also good to know that they removed all the numbers from the subs early on. Btw, i've been using the pinup mod, and it's great. THanks again. :rock:
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