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Sonar Issue
Playing TMO. I just up graded to a Gato class. Prior to the upgrade I was able to go to the sonar station and work the sonar myself. But now when I go there and try to operate it I only get to scroll around. I can't click on the sonar to operate it. Is this just a bug or is there a fix.
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I can not say I have ever noticed that before
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Use the hot keys instead. Been so long I can't remember, but seems it was pg up/insert...in that keyblock.
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sonar hotkeys
The Home/End keys ought to do it - I've never had a problem with using the sonar in TMO - Hope you get it sorted....
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I just tried those keys and they don't work. I think the problem gets fixed when I upgrade again. This happened before with my last career.
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Did you try turning the "Num Lock" key off or on? |
Yes I tried it today and it still won't let me click on the scope. In the control room I can move freely around the room but when I'm in sonar and right click on the scope it just looks all over the place. This only happened after I upgraded.
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Have you tried left-clicking on the dail that represents the position of the sound head? I usually do it this way, since I have a pretty good idea of the bearing I want to listen on. And spacing clicks around the dial will cause the sound head to rotate all the way around the boat as well.
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I would try clicking on the soundman, and entering the station different ways (fuction keys vs. "walking"); maybe that would help. It seems to me, someone has had similar problems in the past, but I can't remember the details. |
I always go to the sonar station by clicking on the icon. I'll try different ways when I load up the game tomorrow. Left clicking on the dial does nothing but make me spin around in my seat. I don't remember what class boat I had before the Gato but it worked fine. I'm waiting to see if it goes back to working when I upgrade again.
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Sorry I couldn't be more help. I vaguely remember others having problems of this sort, but I might be wrong. Anyway, if you figure it out, or come up with a fix, post it here, so others can find it. |
Thanks I'll do that. It just really frustrating not being able to use your sonar when you know something is close. To make it worse my sonar operator is part deaf. :/\\!!
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I think everybody is unhappy with their sonar operator. This is partly because we expect too much from them. They can only hear what their existing equiptment will allow them to hear, whereas, when we listen, we can hear what the best equiptment would permit. |
The loss of using your mouse to capture the sonar bearing indicator is a stock problem. If you go through the progression of sub upgrades, you'll find you lose this feature after the Porpoise class subs. The Gato class sonar (which also holds true for the Gar, Tambor, Balao classes) doesn't have the correct "Focusable" ID's to allow for this feature. This is why you first have the ability to move the sonar indicator with a mouse capture, then you don't. The keyboard Home/End keys should still allow for the sonar indicator to be set, even though the mouse does not.
For the life of me I can't remember what I did to correct this :88), but I did with the Optical Targeting Correction mod. I took a look at my files and I just don't remember what I did to fix this issue, but it is fixed. It's been too long to remember!! :/\\!! |
I'm also using OTC but I still have the problem. I'll try the Home/End keys again but it didn't seem to do anything when I tried it last.
At least I know it is a problem with the game and not just me or a corrupt file. CapnScurvy if you remember how to fix it please pm me with the fix or post it here. It's a little better when surface radar comes out but right now I'm blind and deaf. |
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