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-   -   Victory at Sea Kickstarter mobile & PC (https://www.subsim.com/radioroom/showthread.php?t=204292)

Sonarman 05-10-13 02:13 PM

Victory at Sea Kickstarter mobile & PC
 
ievilgames.com creators of various mobile games are turning their hand to naval strategy and have started a Kickstarter for their forthcoming title "Victory at Sea" based on the successful tabletop minatures game by Mongoose publishing.

The video shown is primarily a placeholder and the developer has confirmed that the ranges in the final version will be more accurate ...

"We will be using all the stats and mechanics from the victory at sea game and range is handled in the same way as the game. The video and pics are more designed as a illustration and the final game would be more of a realistic sim."

Thagarr 06-04-14 09:57 AM

Unfortunate about the failed Kickstarter campaign. However, it appears they were able to secure another source of funding and the game will now be released on Steam in September! It does look quite good!

Quote:

EVIL TWINS TO RECREATE EPIC TABLE TOP STRATEGY GAME, VICTORY AT SEA.

Swindon based game developer Evil Twin Artworks has teamed up with Mongoose Publishing to bring Naval strategy table top game Victory at Sea to the PC. The game is planned for launch on Steam this August.

The new game picks up where the board game left off, playing through three factual theatres of war, all based on real sea battles of WW2. Taking to the helm of Allied Forces ships, you’re thrust into the action through three different game modes; campaign, point-battle and historical. Driven by real world events such as D-Day and escorting the USS Indianapolis to Tinian, players can patrol shipping lanes to cut off supplies to ports before attacking them in night and day combats whilst navigating various weather systems.

The game, whilst taking many pointers from the original game, has added many new additions to create a deeper experience for those willing to get their seafaring strategies underway. Evil Twin Creative Director Mark Carroll said “Playing in campaign mode is the most unique aspect of the game. We have built a unique "tide of war" game mechanic where the ships, ports and factions are all operating independently allowing players to move around in a sandbox environment. The world is living and breathing, so rather than controlling the whole campaign, players get to control their own destiny while World War 2 rages on around them!”

There are over 80 historically accurate ship classes that can be sailed into over 120 ports across the world and although simple to pick up and play, the game is difficult to master with hidden depths and details for those who want to delve deeper. Evil Twin has approached their Real time Strategy Campaign from the perspective that not one person or ship won WW2, it was a collected effort from all sides. They have created a game that has a living-breathing world to explore, with the player starting as a Destroyer Captain and making decisions to create their own story as WWII happens around them. Players can rise through the ranks of the Royal Navy and create a fleet of Submarines, or become a US Admiral and command a fleet of Aircraft Carriers in the Pacific, all while the world’s fleets will be attacking ports, harassing shipping and trying desperately to get convoys to where they are needed. What the player does to make their mark in this world is entirely up to them."

Mongoose Creative Director Matthew Sprange said "We are delighted to be working with Evil Twin Artworks, as their attention to detail and passion for gaming matches ours. Seeing our table top concept Victory at Sea be expanded and redeveloped by the team gives us the confidence that we will be working with them in the future on a number of our other titles”

It’s been a great year for the Swindon developer, securing seed funding to develop their nautical adventure from Creative England’s Games Lab funding.

Their mentor from the Games Lab programme, Karl Hilton of Crytek said “The energy and enthusiasm for their subject matter and the care and attention to detail in making Victory At Sea as authentic to its source material as possible is clearly visible from Evil Twin. The game has been developed by a talented group who are passionate about what they are making and that has shone through during the development process. I’m really looking forward to playing it.””

Full release of the game is scheduled to launch this September, with a mobile version coming later in the year. Track the progress of Victory at Sea on Steam at http://store.steampowered.com/app/298480
http://www.victoryatseagame.com/
Steam - http://store.steampowered.com/app/298480
Youtube - http://youtu.be/J1NMaVJprVY
Facebook - https://www.facebook.com/victoryatseagame
Twitter - @VAS_naval_war

https://www.youtube.com/watch?v=gdziARCuJ9U

http://www.youtube.com/watch?v=ZlEIxUsDns4

Evil Twin Artworks 07-22-14 11:27 AM

Thanks for the interest! Yeah we learnt a lot from the Kickstarter! Namely timing is key! We did get funding and we are full steam ahead on the project. In fact we have a Beta trailer out now. The game is coming to Steam August 8th and we are aiming for tablets in the Autumn!

http://www.youtube.com/watch?v=ToEPgfKyAZQ

Aktungbby 07-22-14 01:10 PM

Welcome Aboard
 
Evil Twin Artworks!:Kaleun_Salute:

Evil Twin Artworks 07-23-14 03:20 AM

Quote:

Originally Posted by Aktungbby (Post 2227127)
Evil Twin Artworks!:Kaleun_Salute:

Thanks! Glad to be here!

Jimbuna 07-23-14 06:44 AM

Welcome Aboard ETA :sunny:

Evil Twin Artworks 07-23-14 07:16 AM

Quote:

Originally Posted by Jimbuna (Post 2227332)
Welcome Aboard ETA :sunny:

Thanks!

SuspectedMammal 07-31-14 07:35 AM

Really looking forward to this, hope it is a success.

Although part of me does worry about the gameplay.

I read somewhere that you can slow down the action, which is good if one wants a more thoughtful tactical game. But seems to me that the engagement ranges were extremely short in the videos that have been posted. Which, is a bit of a mood killer for me.

Admittedly, it was beta footage.

Evil Twin Artworks 08-01-14 04:37 AM

Hi there, yeah we have increased the range quite a bit since the last video ;)

biosthetique 08-28-14 09:18 PM

Victory at sea
 
The game is already released at Steam since August. I played the 3 campaigns and I liked it.

It is worth the try

http://store.steampowered.com/app/298480/

Evil Twin Artworks 08-29-14 03:02 AM

Thanks! Plus we are adding more scenarios and additional content soon :)


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