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Qship's don't play nice!
A few weeks back I ran across Jimbuna's Qship mod and a second mod called Q Ship mod for GWX - Reloaded ( slightly modified from the original) on one of my mod archive DVd's. For some reason I had never tried the Q Ship mod so I loaded it up and made the changes needed in Sh3Commander.
I had forgotten about it and several patrols later (this evening) I finally ran into one at night. It almost ended my current career on the spot. I attacked on the surface putting one torpedo into the "merchant" and decided to finish her off with the deck gun. About the time I got off my third round all hell broke out. My deck gun was destroyed with one gunner dead the other two wounded. The Watch officer was also wounded. I crashed dived, but before getting to a safe depth the attack scope was destroyed, I had heavy hull damage with minor flooding. Talk about an adrenaline rush :o Jimbuna thanks for a great mod :up: even though it took me a few years to get around to trying it:) Kelly621 |
Well , this is what Qships were supposed to do.:D
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Oh jeeze, now I need to Dl this one too lol!
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I did download this just because of this post... But it should be hard to find one, huh?
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tell me more of this q ship mod
are guns visible? do they spawn on deck when it comes time to get nasty? how is it a q-ship exactly thanks :up: |
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wow
thanks jim! |
This thread should answer most questions on the Q Ship mod:
http://www.subsim.com/radioroom/show...ight=Qship+mod my flight is boarding, sorry I don't have time to say more... |
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GWX3.Q ship mod http://www.mediafire.com/?5j64z6t5o7ix14z |
read quite a bit over it. what an unpleasant surprise that would be to run across.
my current career is rounding the bend into 1943... tommy has stopped making mistakes :D and thus needs no help from Q-ships!! i'll install it on the next go around :up: |
SINK EM ALL!! http://www.psionguild.org/forums/ima...ies/pirate.gif
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Kelly621 |
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