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no enemies encountered
i have been playing steam ver sh3 with gwx on win7 64bit and other mods:
gwx 16km atmosphere gwx integrated orders gwx merged campaign open hatch sh5 water sh4 effects eax sounds rbs enhanced explosions rbs water steams rbs dual smoke torpedo damage final v2 type ix skin type vi skin war radio broadcast sh3 commander 4gb ram patch installed seperately my problem is i have not encountered any enemy ships or planes. just friendly and neutral units. i came in contact with a friendly submarine in the middle of atlantic but no enemy vessels. i started new careers at different dates like 1942 to no avail. anyone knows why i got no enemies? running sh3 vanilla i get lots of radar warnings and enemy aircrafts and tonnea of convoys. |
As others have reported, you can go for days without seeing any enemy units.
Or complete your objective(ie patrol grid for 24 hours) and then sail home to refit without seeing a single enemy unit. Thank god for dynamic campaigns :salute: It is not unusual to experience what you are experiencing. How long have you patrolled in these instances? If you want enemy units at a great amount, i suggest starting a 1944 or 1945 campaign, i guarantee you you will have your enemy units then :D |
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Can take a lot longer to encounter enemy units than 6 hours gameplay. Like i said, can take days. No need to re-install the game, the re-install won't add more enemies in a shorter amount of time. Good luck. |
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It's frustrating at times but perseverance is the key. Try:
Good hunting! |
If you want convoys, hang out in BE64 for a week or two from 1942 on, you'll find convoys there.:yep:
:subsim: |
AM52!!!!!
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I usually run TC at no more than 64 but standard for me is 32. |
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You can patrol choke points where trafic converge but it is a risk, at least in 1944 even raising a snorkel for few minutes is playing russian roulette in AM52, and you still have to be prepared to spend quite a bit of time there. |
One thing this game teaches you pretty quickly is that there is A LOT of ocean out there, and one tiny u-boat just can't cover all that much area. As folks have mentioned, there are of course sea lanes that we can patrol around/through, but a lot of things have to go right to run into a convoy. Remember too that, at best, you can cover about 12 nautical miles/hr. To put that in perspective, the English Channel is about 300 nautical miles, or just over a day's travel, on the surface, at full speed.
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thanks for the responses. I will be heading to AM52 and other coordinates as suggested. my other problem is also the never ending storms. I have read some threads here on them but i have had no luck including a mod I downloaded to resolve this. Either way after about a week of patrolling the weather gets severe and the storms never stop. I have started a career in mid 1943 now so hopefully i will see more enemies.
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Its worth remembering that SH is not a shoot em up, its a game that allows you to experience the uboat in all its boring glory with moments of excitement and panic.
Thats what makes it so great. Thats why the radio mods are so important...for listening while you patrol for hours without a sniff of a ship....enigma codes are another boredom breaker. Real uboat life. |
I'd like to re-emphasize: stay low on the time compression. Higher than say 256 and you risk having them hyperjump invisible through your 3d-environment bubble. And in the worst case they (a nice convoy with 6 DDs) materialize when at point blank range, with you little to no time to dive and evade.
Well, atleast you are assured you weren't alone. |
Have you tried the Western Approaches and the area South of the Irish Sea? You say you have a GWX setup. When I had GWX installed there was usually quite a bit of traffic in those areas.
Of course, many contacts turned out to be patrol craft or small vessels. For the most part I was satisfied with GWX's traffic level - if anything the oceangoing traffic in GWX may be heavier than real life. |
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are you diving for a listen on the hydrophones every few hours? you can hear further than you can see, especial when your visibility is reduced by storms. |
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