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FM_ newinterior and GWX?? not working
So for the first 5 patrols I used a type IIA
finally got the VIIB and everytime I go to load it, ctd I tried a few things but once I got rid of FM_Newinterior_V2.1 it worked. I'd really.. REALLY love to be able to have some eye candy inside this uboat Is this able to work? Here are my current mods.. I tried to put the FM interior mod last and in the middle, none worked GWX - 16km Atmosphere GWX - Enhanced Damage Effects GWX - Late War Sensors Snorkel Antennas GWX - No Medals on Crew GWX - Open Hatch Mod Carotio_SH3_ClothesHatsFacesSkilledCrew Depthcharge Shake v2.01 Longer Repair Times 2.04 (All) Longer_Wakes_for_all OLC's Modified Searchlight Beams for GWX3 Torpedo damage Final ver2.0 Waterstream+Exhaust Combi V2.3 for GWX3 WB's Mission Orders Lite v1.1 Wooden_Lifeboats_Mod_1.1 GWX - Main movie - 'Das Boot' Lutzow's Officers - SET5 widescreen _GWX3.0 pascal_damage_screen Thomsen's Sound Pack V3.2cg |
Cant see any reason it wouldnt work, the mod was desinged around gwx. Enabling it last is the safest bet as it will overwrite anything that would otherwise be incompatible.
Do you have the 4Gb patch installed? Its pretty much essential with the amount of ram sh3 uses when fully modded. |
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I have 16gb of ram installed, I5 CPU, the works. I thought if I was running 64 bit the 4gb patch wasn't needed.. is it? And if so where do I get it and could that be the problem? thanks |
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:subsim: |
haha
awesome!! that 4GB patch did the trick!! all is workin now!! :) Will this help performance more as well? |
How exactly did you install the patch,matey?
I have win 7 64 bit,and it tells me "couldn't open executable" I'm not computer savvy btw. :( Thanks so much,if you can help. |
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