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Just reinstalled SHIII and GWX, what else??
After playing SH5 for the last month, Im gonna give it up ONCE AGAIN, and come back to the one game that has never let me down,lol
Don't get me wrong SH5 is amazing in terms of mods, but its not there yet. So.. What are some other must haves for GWX ?? I never added a single mod before playing GWX but I always knew you could add more mods to it. For starters, is there anything to help with 16:9 screens? What about other aftermarket mods?? what do you pros use? THANKS! |
http://www.subsim.com/radioroom/showthread.php?t=174224
hope this helps!:03: heres mine. ive just started reinstalling again, so im not quite there yet. GWX - 16km Atmosphere GWX - Alternate Loadscreen - Full Circle GWX - Captain America's Officer Icons GWX - Enhanced Damage Effects GWX - Lite Harbor Traffic GWX - No Medals on Crew GWX - Open Hatch Mod DBSM for SH3 Haunting Atlantic Wind Dowly's NeinHerrKaleu Mod Das Boot Clothes Flags_enlighten Hitman Optics for GWX3 v.1 Hitman U-505 Compass Graphics v1.0 LifeBoats&Debris_v4 Real Depth Charge Waterstream+Exhaust Combi V2.3 for GWX3 WBNN Mission Orders Lite TMT v2 + ThomsensShips V4.2 |
Current career mod list.
GWX - 16km Atmosphere GWX - Enhanced Damage Effects GWX - Late War Sensors Snorkel Antennas GWX - No Medals on Crew GWX - Open Hatch Mod GWX-TA - Various ClothesHatsFaces and Skilled start Crew 1.4b Assisted Plotting Mod Depthcharge Shake v2.01 IXB WHEATHERED 58 Longer Repair Times 2.04 (All) Longer_Wakes_for_all New_clearsky_clouds OLC 'Gold' MkII ~ Flat Sun Fix OLC's Modified Searchlight Beams for GWX3 Searchlights_Removed Torpedo damage Final Waterstream+Exhaust Combi V2.3 for GWX3 WB's Mission Orders Lite v1.1 Wooden_Lifeboats_Mod_1.1 Real Depth Charge KB's Diesel Sound Mod Spirit of machines Thomsen's Sound Pack V3.2cg OLC GUI 1.2.7 Core Files Draggable Stopwatch for OLC 1.27 |
It helps a TON!! Thanks guys!!
Also going to use subcommander program.. that was awesome! I assume I can install while I go, but are there any MUST haves before I start? Thanks again. will take some getting used to again with the graphics and NOT moving around the sub :( but, the immersion is 100000x better. Plus I LOVE!!! the damage team and putting the people in the right place to help damage get repaired!! Thats the one reason I'm going back to this. plus with SH5, it seems depth chargers aren't even there |
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I assume this is the right order for using generic mode enabler ? also what about the 16:9 res ? Or 1920x1080 ? thanks |
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Good hunting.:salute: |
where did you get the
GWX-TA - Various ClothesHatsFaces and Skilled start Crew ?? I only found this http://www.silenthuntermods.com/foru...php?topic=64.0 and its not for GWX, at least it doesnt say it is. plus I downloaded it and its differenet then the file you show. thanks |
GWX3.Q ship mod http://www.mediafire.com/?5j64z6t5o7ix14z
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Jim's Q-Ship mod is a must have for me.
There's also a couple of extra ships and planes on this thread: http://www.subsim.com/radioroom/showthread.php?t=179398 |
As I always say, one player's 'must-have' is another player's 'meh'.
Take a look here: http://www.subsim.com/radioroom/showthread.php?t=170090 |
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I believe it is the same mod or a version of it. The clothes look the same. I don't need the skilled crew part because I use SH3 Commander, which allows you to assign qualifications to all your crew. Check out this thread, post #2. http://www.subsim.com/radioroom/showthread.php?t=192036 Post #4 gives a link for the mod as well. Good luck, crank. :salute: |
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