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Can Trevally's scripts and AvM's scripts co-exist?
Hi all -
I downloaded and installed both Trevally's Automated Scripts and AvM's Patrol Routine Scripts via JGSME and for some reason AvM's scripts aren't appearing in the Automation screens. Here's my install order: Generic Mod Enabler - v2.6.0.157 [D:\Games\Silent Hunter 5\MODS] Dynamic Environment SH5 Basemod (normal ) V2.1 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix FX_Update_0_0_21_ByTheDarkWraith MightyFine Crew Mod 1.2.1 Alt w beards Capthelms_SH5_Audio_Mod Speech fixes and additions (english version) NewUIs_TDC_7_2_0_ByTheDarkWraith NewUIs_TDC_7_2_0_ERM_Reaper7_NightVision NewUIs_TDC_7_2_0_jimimadrids_map_tools MRP 16x9 ratio IRAI_0_0_39_ByTheDarkWraith Reworked Morale and Abilities v.1.1 OPEN HORIZONS II_full v2 OHII v2 Mission Fix WA sobers no footstep sound mod EQuaTool 01.01 by AvM - Medium Faber-Castell Style Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 Trevally TDC Help v2 Patrol Routine Scripts v. 01.02 by AvM I presume that one of two things is happening: either I've hit some arbitrary limit of installed scripts, or the install order is incorrect. Any advice would be hugely appreciated as I see that both packages have scripts I'd like to use in them! Thx, Mike |
Iirc - AvM scripts will not run unless they are updated to work with TDWs UI
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Did I misunderstand this section from AvM's readme included with the scripts? Quote:
Thanx :) |
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IIRC, a dozen of versions, sub-versions, test versions, etc .ago, TDW changed something in his autoscript engine which required all the previously released scripts to be updated accordingly. Some scripts were updated, some other not. I don't remember that AvM's scripts were updated, but let's hope that some good Samaritan will do it any time soon :03: |
V4.9 of TDWs UI mod required an update to any script using his engine:hmmm:
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having had a closer look at AvM's Patrol Routine Scripts thread, I have found this: http://www.subsim.com/radioroom/show...47#post1932647 seem that they don't require any update... |
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I can update them |
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Question re: one of your scripts, specifically the Search on Patrol and Hydrophone search scripts: is there an easy way to modify them for areas like the Balkan Sea where diving to 30m is way too deep? Perhaps a 'Shallow Waters' check before diving? I don't mind making these changes myself, but have no idea where to go to learn how to do it. Thx! M |
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Nevermind...I just took a chance and opened the file with a text editor :)
I'm going to try copying the existing script lines into a new Search Pattern for Shallow waters :) |
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If anyone else would like them, please let me know and I'll be happy to upload the revised file to you Trevally :D |
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