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Tips for Type-XXI
Hi guys - so, after six patrols starting in 1942, Oblt z. See Ernst Heller has taken the Type IX boat U-156 and sunk 230,000 tonnes of enemy shipping. It's now May 1944 and I've sucessfully applied for a transfer to 11th Flotilla in Bergen, and given command of U-2540, one of the latest Type XXIs.
Does anyone have any experience or hints/tips for getting the most out of this boat? Specifically:
Have done a search for 'Type XXI tips/guide' so sorry if this doubles up a previous post. Thanks guys! |
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1. Submerged speed. While you can run past the washout speed of detection gear, it is best to do this only to escape a search pattern AFTER dropping a BOLD 3 or better to distract the destroyer. 2. Silent performance. While the XXI is quieter and can run slightly faster and remain quiet, don't push your luck. 3. True Crush Depth. This is where the XXI shines a bit. Its hull is strong enough to allow you to get deep enough to confuse or evade late war sonar, which WILL bust the older boats. In short, you have just enough new advantages to survive the late war. None are a guarantee, but you have a fighting chance whereas the II, VII and IX boats have next to none against late-war ASW. |
@Hinrich - thanks for those, I printed them out and had them to hand on my first patrol, very handy!
Definitely agree about the speed vs depth thing. I did some experimenting and found that if you do try to outrun a destroyer he can just pick you up with active sonar instead and increases his speed. Silent and deep as you say seems to work well. In terms of speed i think it's just like the old days in a Type VII, no faster than 2/5. The extra 10 kts just gives you more leeway in getting into a good position. Anyway, first patrol - 2 destroyers and a large tanker. Not loads, but enough! |
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That said if surface escorts do find you Hedgehog is a nasty thing to be on the receiving end of. Running can help here, but of course you cannot just run as already said. I have never dared to use snorkel anywhere close to a warship but only to recharge batteries, renew air supply and in some particular conditions (poor visibility but calm sea and still not in hot areas).. |
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And Marcello, thanks for those words they're very helpful. Is there a shortcut key for the schnorkel? I know : does schnorkel depth, but it's a bit annoying to have to keep speaking to the LI every time I want to have a peep through the 'scope. |
To raise and lower the snorkel there is the X key.
My procedure for snorkel is as follow 1) Press P to go to periscope depth 2) Raise attack periscope (Ctrl + Up) and give a look around, at least one scan at sea level for ship and one at the sky for aircrafts (for what little is worth...). 3) Raise snorkel (X) and observation periscope. 4) Lower attack periscope 6) Cross fingers Generally I snort 2-3 times a day. One time around midday to renew air supply, generally 10-15 minutes and no more. Then a couple of hours during the night to recharge batteries, generally an hour around midnight and another hour before dawn. I am very conservative with batteries charge and bottled oxygen supply (I use Hsie patch). I have been advised to keep TC low (say 8x or less) during snorting and that is indeed a very good idea, double so during the day I might add. I have also been told that crew might pick up aircrafts (personally I have never managed when running the periscope watch by myself) via the observation periscope, however in truth so far I have relied on the noise meter as ersatz RWR until the proper snorkel mounted unit becomes available. I doubt I would have survived a single trip to AM52 without either; even so I usually keep the fingers permanently on the X and crash dive button while snorting with any TC. Biggest problem you cannot solve by changing destination or tactics IMHO is Bergen. If you stick to semi realistic procedures, say one-two knots to leave the bunker, max 5 knots within the harbor and following the minesweeper you are still going to be near the town when the B-17s or whatever show up and that happens quite often. Afterwards it is fireworks time and you will be in the middle of it; I must have aborted about one third of the patrols after having taken some damage from them. So far I have not engaged many convoys in the career mode but from what I have seen the best option seems to be firing a salvo of pattern runner wet-heater from standoff range at night and trying to slip away after that. In the event there are enough single ships to achieve decent tonnage where I usually go. Taking a breath however gets risky... |
Thanks for the tips Marcello - I've played SH3 for a while now but never done schnorkelling. That reply is getting printed out and put on my SH3 board next to the computer.
I've managed to sink a few ships, but nothing bigger than a small merchant in convoy. Bergen is annoying, although it's fun to have a pop at the bombers. I admit sometimes I break the speed limit when coming out of port, when the bombs are falling around me. |
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Some additional thoughts.
In transit I mostly travel underwater at a speed of 3 knots, sometimes increased to 4-5 at night between the two snorkel charges. I guess that if you are more comfortable than me with a greater battery drain and longer recharge time cruising at 4-5 all the time could be an option. To compensate somewhat for this slow speed I sometimes run on the surface in bad weather, diving periodically to perform sound checks. Occasionally with fog but calm sea I have kept using the snorkel even after having topped the battery but this is a less frequent condition. In patrol I stay almost always underwater running at 1-2 knots, except for attacks and putting some distance from my last sinking for which I increase speed as necessary. Some additional suggestions from real life can also be found here: http://www.uboatarchive.net/BDUOrder1.htm |
How can I reduce speed below 7 knots in XXI?
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Click on the meter for speed and make a manual adjustment of knots,and welcome to SubSim, Scramasax :sunny:
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Well I was anaughty boy and added the mod for the XXI from 1939, cheating can be fun if one keeps tit to oneself.
Anyway, the XXI is just amazing at diving at speed. What bothers me is that at depth (250m) if I move at slow speed the boat sinks deeper and deeper. Is this normal, do the other boats do this as well? I don't remember. I always have to go up to 1/3 speed otherwise I will die deep. The XXI is large so in real life I am sure it could be seen quicker by the enemy. What I really dislike about the boat is that it drifts a long, long way after stopping. Which is a pain if lining up for a shot. Visting harbours underwater is rather difficult now. Otherwise I love the thing. |
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And Schwab, thanks for that bit of info, I didn't realise that crew experience made a difference. I just took it as an extra little challenge, a taste of what it's like to be a Chief Engineer and manually trim 700 tonnes of U-Boat! |
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