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-   -   Unsinkable Ships? (https://www.subsim.com/radioroom/showthread.php?t=201318)

Lindley 01-09-13 10:33 PM

Unsinkable Ships?
 
I hit the Q01B QShip from Merchant fleet mod with 4 Torpedos midships and half my deck gun ammo.It did not sink.Realistic sinking times enabled in options.
Also it seems to be a lot harder to sink ships with two torpedo hits.
Is this correct?I usually have to finish them off with my deck gun.

:k_confused:

Sailor Steve 01-09-13 11:49 PM

I'm not sure how it works myself, but part of the answer may be found here:
http://www.subsim.com/radioroom/show...postcount=1042

HW3 01-10-13 12:37 AM

I use the MFM, and about half of my sinkings are 1 torpedo hits. I try to hit them under the forward mast, letting their forward momentum finish the job for me.:03:

:salute:

Lindley 01-10-13 10:56 AM

Thanks Gentlemen.

Yes when the ship has some forward momentum its a lot easier to sink it
with a hit in the forward part of the hull.However when the ships
engines are disabled it takes a lot longer to sink.


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