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Unsinkable Ships?
I hit the Q01B QShip from Merchant fleet mod with 4 Torpedos midships and half my deck gun ammo.It did not sink.Realistic sinking times enabled in options.
Also it seems to be a lot harder to sink ships with two torpedo hits. Is this correct?I usually have to finish them off with my deck gun. :k_confused: |
I'm not sure how it works myself, but part of the answer may be found here:
http://www.subsim.com/radioroom/show...postcount=1042 |
I use the MFM, and about half of my sinkings are 1 torpedo hits. I try to hit them under the forward mast, letting their forward momentum finish the job for me.:03:
:salute: |
Thanks Gentlemen.
Yes when the ship has some forward momentum its a lot easier to sink it with a hit in the forward part of the hull.However when the ships engines are disabled it takes a lot longer to sink. |
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