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[REQ] Type IIA mod
i know many of you asked this mod before
last night i went to bed and suddenly i had the idea in my head to create the type IIA mod i wonder if its possible to use blender for it for the internal if you want to help me give me a pm if you want to help or have information on the inside of the Type IIA greets liam |
:salute: Hi
Here is a thread ; http://www.subsim.com/radioroom/show...=189735&page=2 But,i know good what is possible and i can say : Yes :yep: The only thing is the time to do it :timeout: - to create new .GR2 with associated files (.sim, .zon etc...) (or use one existing and change the ID-name) :hmmm: - to create/import the new meshes - to attribut the textures ... - to position the bones ... (for the needles etc ...) - make the change in menu ... - remake the waypoints... - and even some little thing that I have forgotten ... But nothing is impossible :D |
my next mission for the navy is over 2 months if got enough spare time to learn and make a model
i only need a mod team to support it and help me |
Ok,I am willing to help you, but I already have a mod in progress, plus some small stuff to do ...
For starters, do you have the last TDW .GR2 editor 1.1.272 :06: Then the best thing is to have 3DsMax or 3DWings (free) For blender I do not try ... |
i have GR2 editor
and thanks for the tip on 3Dwings i will download it |
a "special" version version here : http://s331378245.onlinehome.us/manifoldlab_releases/
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