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Duds in the Fog
I'm sure there are more things I'll discover as I delve deeper into my first career and get many more patrols under my belt. But, I learned a big lesson on my second and third patrols yesterday. NEVER, NEVER, NEVER again will I fire a torpedo at even a stationary target in the fog. On my second patrol I snuck into a harbor that was socked in with fog. Great for getting in undetected right? Once there I found a small old tanker and a large composite freighter that I expended all my torpedos on without sinking either one. Keep in mind that I don't have dud torpedos turned on. One dud after the other, except one for some reason I wasted all my torpedos. The next patrol I snuck into another harbor that was fogged in as well,.. at first. There was a small old tanker here as well that was parked out in the open for an easy 90 degree shot. Once again I fired while in the fog,.. and once again thunk/drop boom. DUD! So I decided to wait till it cleared up, which it did. Fired again,.. and KABOOM! Down that tanker went. Is this something everyone has experienced???
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Well, keep in mind that there is a minimum arming distance (400 yards on early torpedoes, 300 on later torpedoes), while the fog at maximum thickness lets you only see a couple of hundred yards ahead. So your duds aren't caused by fog - they're caused by being too close to your target.
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Agreed, fog has no connection to duds, either too close or just a bad load of torps. Several values can effect dud rate, sea state, angle of impact, speed, etc.,. With most mods, if you have duds on, failure rate is about 50%, but I've had times of 80% failure. Torps get much better in 43.
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While harbor raiding in real bad fog, you can use your radar to find the bearing of a ship, and then use your hydrophone to ping it for a range, I think.
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also keep in mind that in some harbors there are sand bars or shallow areas where your torps may hit and explode early or go dead as a dud for hitting something before it arms. as a rule i always set torps at shallowest depth to avoid these surprises
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And ships can be located behind concrete docks that like to stop fish dead before they reach the target.
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Well,. all of you made very valid points but I believe CCIP hit the nail on the head as that would explain why my one torpedo did explode on the small old tanker. I was pulling away from it to go try the large modern composite and simply used the old data in the TDC and took a blind shot. So I must have been just over 400 yards because,. KABOOM! But it wasn't enough to sink him.
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Bottom line is,. I feel like a complete idiot now and also like taking any egg I had on my cap and putting it on my face. :doh: Thanks for the advice and in the future I promise to try and not be such a nub. :salute: |
I wouldn't worry about it you're not the first one to have egg on his face over things like fog and arming distance and a whole bunch of other silly mistakes. Wait till you run into an island or sink a Essex carrier, among a multitude other like mistakes.
Realistic or not most of us at one time watched torp's hit etc. It's fun. :woot: Still do some times. Enjoy the game and work your way up as you see fit. You'll get radar a little later on. Magic |
You feel like an idiot, you'll fit right in here........
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As evidenced below,.. this idiot can shoot between the concrete walls of a dock slip. :know:
http://desmond.imageshack.us/Himg833...pg&res=landing |
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Yes Magic,.. I was expecting that if the timeline holds true with the original SH that I'd be seeing a surface radar soon.
LOL Armistead,.. I feel more at home already. Although,.. Sailor Steve keeps raising the bar on me. :O: |
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