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-   -   Duds in the Fog (https://www.subsim.com/radioroom/showthread.php?t=197483)

Shredd27 08-06-12 03:12 PM

Duds in the Fog
 
I'm sure there are more things I'll discover as I delve deeper into my first career and get many more patrols under my belt. But, I learned a big lesson on my second and third patrols yesterday. NEVER, NEVER, NEVER again will I fire a torpedo at even a stationary target in the fog. On my second patrol I snuck into a harbor that was socked in with fog. Great for getting in undetected right? Once there I found a small old tanker and a large composite freighter that I expended all my torpedos on without sinking either one. Keep in mind that I don't have dud torpedos turned on. One dud after the other, except one for some reason I wasted all my torpedos. The next patrol I snuck into another harbor that was fogged in as well,.. at first. There was a small old tanker here as well that was parked out in the open for an easy 90 degree shot. Once again I fired while in the fog,.. and once again thunk/drop boom. DUD! So I decided to wait till it cleared up, which it did. Fired again,.. and KABOOM! Down that tanker went. Is this something everyone has experienced???

CCIP 08-06-12 03:23 PM

Well, keep in mind that there is a minimum arming distance (400 yards on early torpedoes, 300 on later torpedoes), while the fog at maximum thickness lets you only see a couple of hundred yards ahead. So your duds aren't caused by fog - they're caused by being too close to your target.

Armistead 08-06-12 04:02 PM

Agreed, fog has no connection to duds, either too close or just a bad load of torps. Several values can effect dud rate, sea state, angle of impact, speed, etc.,. With most mods, if you have duds on, failure rate is about 50%, but I've had times of 80% failure. Torps get much better in 43.

b34856 08-06-12 04:59 PM

While harbor raiding in real bad fog, you can use your radar to find the bearing of a ship, and then use your hydrophone to ping it for a range, I think.

Webster 08-06-12 08:27 PM

also keep in mind that in some harbors there are sand bars or shallow areas where your torps may hit and explode early or go dead as a dud for hitting something before it arms. as a rule i always set torps at shallowest depth to avoid these surprises

Hylander_1314 08-06-12 08:30 PM

And ships can be located behind concrete docks that like to stop fish dead before they reach the target.

Shredd27 08-07-12 12:36 AM

Well,. all of you made very valid points but I believe CCIP hit the nail on the head as that would explain why my one torpedo did explode on the small old tanker. I was pulling away from it to go try the large modern composite and simply used the old data in the TDC and took a blind shot. So I must have been just over 400 yards because,. KABOOM! But it wasn't enough to sink him.

Quote:

Agreed, fog has no connection to duds, either too close or just a bad load of torps. Several values can effect dud rate, sea state, angle of impact, speed, etc.,. With most mods, if you have duds on, failure rate is about 50%, but I've had times of 80% failure. Torps get much better in 43.
I did display my nubness for all the world to see in my original post for this thread but I'm not THAT nubby. :03: I did also mention that I've got dud torps turned off and that's why I was confused. I'm not so confused as to think that fog can actually cause duds, I simply didn't know what range torps need in order to arm themselves but thought that I had to have been far enough away. So the next assumption was that it was a bug in the sim. Bad assumption on my part. :oops:

Quote:

While harbor raiding in real bad fog, you can use your radar to find the bearing of a ship, and then use your hydrophone to ping it for a range, I think.
I started my career in early 42' and I'm in a Porpoise class sub. The USS Pickerel to be exact. I've yet to see any surface radar be available for my boat.
Quote:

also keep in mind that in some harbors there are sand bars or shallow areas where your torps may hit and explode early or go dead as a dud for hitting something before it arms. as a rule i always set torps at shallowest depth to avoid these surprises
and

Quote:

And ships can be located behind concrete docks that like to stop fish dead before they reach the target.
I know it's not realistic but I'm one of those guys that likes to watch my handiwork as ships explode, list and get sent to the bottom. So I was watching the underside of each boat as my torps would hit them,.. and sadly bounce off. The small old tanker in particular was in a dock slip between two concrete walls, so I was very careful to choose a decent angle for the torp to hit the boat at and yet not hit either wall.

Bottom line is,. I feel like a complete idiot now and also like taking any egg I had on my cap and putting it on my face. :doh: Thanks for the advice and in the future I promise to try and not be such a nub. :salute:

magic452 08-07-12 01:50 AM

I wouldn't worry about it you're not the first one to have egg on his face over things like fog and arming distance and a whole bunch of other silly mistakes. Wait till you run into an island or sink a Essex carrier, among a multitude other like mistakes.

Realistic or not most of us at one time watched torp's hit etc. It's fun. :woot:
Still do some times.

Enjoy the game and work your way up as you see fit.

You'll get radar a little later on.


Magic

Armistead 08-07-12 09:37 AM

You feel like an idiot, you'll fit right in here........

Shredd27 08-07-12 10:19 AM

As evidenced below,.. this idiot can shoot between the concrete walls of a dock slip. :know:

http://desmond.imageshack.us/Himg833...pg&res=landing

Sailor Steve 08-07-12 10:27 AM

Quote:

Originally Posted by Shredd27 (Post 1918961)
As evidenced below,.. this idiot can shoot between the concrete walls of a dock slip. :know:

But can't find the NumPad Del key to remove the HUD. :O:

Shredd27 08-07-12 03:52 PM

Yes Magic,.. I was expecting that if the timeline holds true with the original SH that I'd be seeing a surface radar soon.

LOL Armistead,.. I feel more at home already. Although,.. Sailor Steve keeps raising the bar on me. :O:


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