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[REQ] Images wanted!
See this posting.
http://www.subsim.com/radioroom/show...8&postcount=53 |
Very nice start.
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The basic shape was easy to do.
I only added the texture to check if it was close enuff. I'll have to break up the basic shape to create the doors on the side. Then do the interior stuff so when the doors open it's not see-through. A .sim file will open the doors as Gun turrets aiming at you. I hope doing the Haunebu as a shell will allow the illusion of the launching. :yep: It's only a personal little mod that I'll probably not release just to avoid the 'Nay Sayers' who would most probably nail me to a freaking cross! :har: So, if your one of those 'Nay Sayers'? Don't bother posting in this thread! It will only do 2 things............... Tick me off. And waste time. (Kind of a 'trying to teach a pig to sing' thing) |
Nice work Jeff,
I did a search in my archive last night and unfortunately i don't have anything on this. Seem like rare pictures just like typII interior radio room. Best regards Hans |
Hi Hans,
I did a test import and a test mission just for giggles. The scale is out of the (SH3) world!! :o I don't think I can get it to fly high enuff to not rub the Ocean surface! :har: SH3 is limited as to how high something can fly so I may scale it down just for my own entertainment anyway. :D Started the roll up doors on the sides today also. For the most part, they work. And may lead to a different Q-Ship mod down the road. Mostly I do this kind of stuff for learning or to take a break from serious Mod work. You've no idea how much I've figured out doing crazy crap like this!! :har: |
How big is big? Privateer? :huh:
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Well.............................
http://i108.photobucket.com/albums/n...S_Zeppelin.jpg That's a Nevada Class BattleShip under it. :o |
:o
Yeah, i guess that qualifies as BIG! :D |
where da ya lite this thing :hmmm:
but it would be a cool addon in any SH mission, super work |
Looks really cool Jeff. :up:
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