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Mod request - idea
As I was playing SH3 , I was watching an aircraft attack on my Uboot and my flak gunner was trying to repel it.
And then it hit me: Is it possible to make shell cases ejecting from the AA guns as in R/L? I tried to perform a search on that but it came out blank. Thank so much. |
@Von
I'm sure someone was working on such a mod ages ago. Alas the post and modder evades me. :damn: Best regards. Fubar2Niner |
It part of the obscured SH3 Past.
The mod was close to being finished, but the modder in question (name eludes me too) went away on some trip around the globe. It was really sweet., the shells rained, and had even collision with the rest of the boot.:wah: |
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The mod wasn't even close to being finished. I had only added shells to two guns. Was there someone else working on the same idea :06: Almost had an anxiety attack as I couldn't find all the mods I had made for SH3! Forgot I archived them to my server. Found the WIP mod for this. |
NICE:yeah:
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@TDW
That was you? What happen to your 'round the world trip'? Or am I confusing you with someone else.:hmmm: I can't tell, been tooo long ago. :D But i seem to remember a pic of the shell-mod with the wintergarten full of shells.:doh: Anyway, you modders should create some kind of SubSim SH3 modding history compendium.:yeah: To keep track for future generations?! |
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^RacerBoy:arrgh!:
I miss your old sig, with that hot bike:sunny: |
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Is there any chance that this mod will be completed? It will be awesome.:DL |
Hi shipmates,
This feature will be included in U-BOOT HAHD http://i886.photobucket.com/albums/a...aleun_Flak.gif Best regards Hans |
With use particles system...? :03:
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Affirmative and i was wondering if it was possible to use an object(3d model) as a source emission like a deflector so far it doesn't seem to have any function for that. Best regards Hans |
Maybe to try second muzzle_flash (or smoke) with 3D colisionable (or no) object??? :hmmm:
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Ah , these are great news gentlemen.
I am looking forward to enjoying HAHD. Thank you. |
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