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Lost my entire campaign?
My saves don't open! When i try to continue the campaign or open any of my many saves the game crash to desktop after the loading screen.
I'm playing sh5 for weeks, my game was running well with no ctd, all mods working fine, and the campaign in the "happy times". I can play the historical missions with no problem, I just can't load the saved game. I have the steam version, and i play offline in the uplay any ideas?:damn: |
you have to manually save them or the auto saves dont work i do beleive..,
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I´m on Steam version to. Offline.
Bout auto and manual saves work perfect here. Mods and all. |
Victor, I had the same problem. Tho I reinsalled SH5, when I first ran it my Saves were back.
Mre info here that might help too. Good luck. http://www.subsim.com/radioroom/showthread.php?t=194851 |
Just reinstalled the game and now all saves work again!
Thanks a lot, now I can hunt again. Just hope that it don't happen again, redownload the game from steam is a lot of work |
I had a fun issue where I ended patrol at the same time my uboat crashed into the dock and sank forever as my "Autosave Enter Base".
Hard CTD any time I tried to load it, and any of my other saves were several hours of playtime behind. |
Just a word of advice (learned through bitter experience):
Don't rely on the Auto-Save. I've noticed that, particularly if it Auto-Saves during high time compression in high traffic areas, those saves tend to be corrupted, forcing you to go back to the last "manual" save. The way I do it now, other than saving every time I've accomplished something I don't want to have to do all over again, is to use Auto-Save as a "reminder" to drop to TC1 and do a quick manual save. But do drop to TC1 first. I have a sneaking suspicion that the game doesn't handle "save during time compression" very well. Other tips: Some say that you shouldn't save while submerged or with ships around you. I'm not sure if that's not just a piece of SH3 lore that has been carried onwards by us old "vets" of that sim, because I've never had a problem with those saves. But perhaps I've just been lucky. It's generally a good rule to try to avoid saving with a lot of stuff going on, though. Don't, DON'T ever save if you've hit a ship and it hasn't sunk yet. If you do and later have to reload that save, the ship will have drunk a Full Healing Potion and will be steaming on as if nothing happened. Once you get the "ship sunk" icon on the Nav Map or get the message that you've sunk it, however, you're good to go. Also, but this has nothing to do with saves, never leave the area (I believe it's a 25km circle but correct me if I'm wrong) until the target has sunk. If you do, it will drink a Potion of Full Healing as well and you won't get credit. But above all: Save early and save often. The way I do it while still avoiding having 397 save games on my hard drive is to have three saves that I keep overwriting, oldest save first. Save1, then Save2, then Save3, then overwrite Save1, overwrite Save2 etc. That way I only ever have three patrol saves while still being relatively sure that I have one that is a "good" one. And, as a personal choice, I only ever load a save if I suffer "Death from CTD" or something similar. If I die because I made an honest mistake or lost a duel with a destroyer, I'm dead. Period. Start over. But that's just a way to keep me on the edge of my seat and keep it "real". If I program the TDC like a monkey on crack and miss with 4 eels? Tough. I just done messed up. If I die because I insist on trying to take out a destroyer on the surface with the deck gun? Tough. Game Over. Start again. But that's just my personal preference. It's a game. Play it how you like it. But DO save often. |
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