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-   -   TDW's New UI's question /plus one (https://www.subsim.com/radioroom/showthread.php?t=195009)

Dogfish40 05-07-12 11:28 AM

TDW's New UI's question /plus one
 
Hallo Kaleuns,
Gotta' coupla' questions here, one regarding the "New UI's" mod. I'm having an awful time with the Nav-Map Supermarks (I think their called that). I'm talking about the marks you can add to the Nav-map with notes and save them.
The problem is that most of the time when I click on the pencil icon to create and save a mark it doesn't do anything at all. Sometimes I can get it to work by zooming out a couple of clicks but this is rare. It does work occasionally so I know it's there, but what could be causing this??
I am not using any other nav-map mods. Anybody else have this problem or a workaround?
Thanks in advance.
PS: When the heck do we get the outside storage torpedoes? In SH3 the outside spares were there at the beginning of the game.
Again, Danke
Gute Jagd
D40 :salute:

TheDarkWraith 05-07-12 09:13 PM

Quote:

Originally Posted by Dogfish40 (Post 1880747)
Hallo Kaleuns,
Gotta' coupla' questions here, one regarding the "New UI's" mod. I'm having an awful time with the Nav-Map Supermarks (I think their called that). I'm talking about the marks you can add to the Nav-map with notes and save them.
The problem is that most of the time when I click on the pencil icon to create and save a mark it doesn't do anything at all. Sometimes I can get it to work by zooming out a couple of clicks but this is rare. It does work occasionally so I know it's there, but what could be causing this??
I am not using any other nav-map mods. Anybody else have this problem or a workaround?
Thanks in advance.
PS: When the heck do we get the outside storage torpedoes? In SH3 the outside spares were there at the beginning of the game.
Again, Danke
Gute Jagd
D40 :salute:

I can tell you why. In order to get this to work at all the mod needed a reference point to be able to reference to when setting the new supermarks. Easiest way to get a reference is zoom out till your sub is shown on the map. Now you can place a mark. If the mark isn't where you want then you can move it afterwards :up:

Dogfish40 05-08-12 09:46 AM

Quote:

Originally Posted by TheDarkWraith (Post 1880983)
I can tell you why. In order to get this to work at all the mod needed a reference point to be able to reference to when setting the new supermarks. Easiest way to get a reference is zoom out till your sub is shown on the map. Now you can place a mark. If the mark isn't where you want then you can move it afterwards :up:

OK, so, I really needed to zoom out even more. That's fine, I like to use the supermarks, they come in really handy. Even more so when all the other notes and marks get wiped off the map every time we shutdown.
Thanks TDW :salute:

TheDarkWraith 05-08-12 11:24 AM

Quote:

Originally Posted by Dogfish40 (Post 1880747)
PS: When the heck do we get the outside storage torpedoes? In SH3 the outside spares were there at the beginning of the game.
Again, Danke
Gute Jagd
D40 :salute:

The reserve torpedoes should already be available. Are you not asking the crew to move them :06:

Dogfish40 05-08-12 01:24 PM

Quote:

Originally Posted by TheDarkWraith (Post 1881171)
The reserve torpedoes should already be available. Are you not asking the crew to move them :06:

I mean the ones outside. There are three, two for the forward room and one for the stern.
These are the fish that you have to surface and load in from the outside, preferably in a nice safe place.
D40
PS: I am driving a Type VII a. It might be that these are on the b or c class boats.
Whatever the cause, When I'm in port and load up my fish, I can only load up the inside reserves . When I try and drag a fish to the outside reserves, there is no slot.

http://img837.imageshack.us/img837/1002/subprob.jpg

See these slots? I don't have them. Just the word 'reserves' is there but no slot! So, I don't have any external reserve fish.
D40

Kaleun 05-08-12 02:08 PM

Type VIIa had no external reserves only 11 torpedos carried onboard

see here;

http://www.uboat.net/types/viia.htm

Dogfish40 05-08-12 02:51 PM

Quote:

Originally Posted by Kaleun (Post 1881253)
Type VIIa had no external reserves only 11 torpedos carried onboard

see here;

http://www.uboat.net/types/viia.htm


That's what I needed to know. So I won't see the external reserves until I some how upgrade to a 'b'or'c'class boat right?! Sometime in this game we will get a higher class boat, right?
Thanks for the word Kaleun, and thanks TDW as well.
D40

THE_MASK 05-08-12 04:41 PM

Quote:

Originally Posted by Dogfish40 (Post 1881138)
OK, so, I really needed to zoom out even more. That's fine, I like to use the supermarks, they come in really handy. Even more so when all the other notes and marks get wiped off the map every time we shutdown.
Thanks TDW :salute:

When next playing the game click on journal in the main menu before loading a game and create a journal . You can now save all marks .


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