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Micro stuttering
Micro stuttering
I notice that in the shaders folder there are values using up to 9 decimal places . If i adjust them to have no more than 3 decimal places (except Pi) then the micro stuttering stops and i dont need antilag . Can someone look at the shaders and attempt to clean them up , someone who knows what they are doing :yeah: |
Interesting,i only have micro stutter when i have 3d cloud on,check this out http://www.subsim.com/radioroom/showthread.php?t=193922
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A typical float value has a maximum precision of 6 decimal places so that makes me wonder why the 9 decimal places of precision :hmmm:
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Shaders/Terrain/ForestPS .
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Hello Sober, can you tell me please how to open "ForestPS.fx" ?
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thank you. :salute:
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