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-   -   Trouble with Trevally Harbour & Kiel canal pilot (https://www.subsim.com/radioroom/showthread.php?t=193272)

ADMIRALTIA 03-09-12 09:04 AM

Trouble with Trevally Harbour & Kiel canal pilot
 
Hello I have this problem with the mod said above in where when I entered the Kiel canal it worked fine but half way in the canal my sub turned and crashed into land. Can anyone help me

Thanks in advance for any replies

Off the Rails 03-09-12 09:46 AM

Happens sometimes if TC is set too high. Get a magazine, put your feet up and keep it below 256 or so

Trevally. 03-09-12 01:09 PM

Quote:

Originally Posted by Off the Rails (Post 1852328)
Happens sometimes if TC is set too high. Get a magazine, put your feet up and keep it below 256 or so

:up:

also see this

Waypoint Resume
With this we no longer have to start the script from the bunker only. When a navigation script
starts it will now look for the closest waypoint and head towards it and will continue from there.
So now you can save and end the game without having to wait until the script is complete.
When you load back up, you can select and start the script again and it will continue where you left off.
This will be most beneficial with the longer scripts like Bergen and Kiel Canal.

However it is worth noting that the script will resume to the nearest waypoint even if it is behind you.
This may cause an issue if you are in a narrow canal and you do not want to do a U turn. When
this happens, you should stop the script and move forward a small distance and try again.

Raven_2012 03-09-12 01:20 PM

Quote:

Originally Posted by Trevally. (Post 1852440)
:up:

also see this

Waypoint Resume
With this we no longer have to start the script from the bunker only. When a navigation script
starts it will now look for the closest waypoint and head towards it and will continue from there.
So now you can save and end the game without having to wait until the script is complete.
When you load back up, you can select and start the script again and it will continue where you left off.
This will be most beneficial with the longer scripts like Bergen and Kiel Canal.

However it is worth noting that the script will resume to the nearest waypoint even if it is behind you.
This may cause an issue if you are in a narrow canal and you do not want to do a U turn. When
this happens, you should stop the script and move forward a small distance and try again.

Cool I didn't know I could do that. I always feel like I have to be in bunker to start it, I forget most of the time when I set out to start it.


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