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-   -   LSH 5.1 mod torpedoes won't launch (https://www.subsim.com/radioroom/showthread.php?t=193060)

Eimlost 03-02-12 09:25 PM

LSH 5.1 mod torpedoes won't launch
 
Hi everybody.

I'm new here so I might be putting this post in the wrong place but as said in the tittle I can't get my torpedoes to launch with the 5.1 living silent hunter III mod. Can anyone here help?

Gargamel 03-02-12 10:57 PM

Make sure the doors are closed. Cycle the tubes by hitting w (q?).

Raptor 03-02-12 11:21 PM

Uh, Gargamel......how are you planning to fire torpedoes with the outer doors closed?:hmmm:


"Q" opens the outer doors.

Eimlost 03-03-12 12:58 AM

Thanks Raptor. I'll try it.

Eimlost 03-03-12 01:44 AM

It worked !

Gargamel 03-03-12 09:16 AM

Ok. Make sure they closed, and then reopen them. :arrgh!:

BossMark 03-03-12 10:07 AM

Quote:

Originally Posted by Raptor (Post 1848873)
Uh, Gargamel......how are you planning to fire torpedoes with the outer doors closed?:hmmm:

It wouldn't be very healthy if this happened :D

Gargamel 03-03-12 10:56 PM

Quote:

Originally Posted by BossMark (Post 1849049)
It wouldn't be very healthy if this happened :D

See also: kursk.


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