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-   -   [TEC]Modding parameters on the fly . (https://www.subsim.com/radioroom/showthread.php?t=192730)

THE_MASK 02-22-12 12:52 AM

[TEC]Modding parameters on the fly .
 
[TEC]Modding parameters on the fly (while the game is running) .
Is there an easier way ? Say i want to change the fog parameters . what i do is have the game running in window mode . In the ini file i have Modding=Yes

At the moment i run the game either in career or single mission . Change a fog parameter using notepad\save it then i have to Esc and go back to the game main menu and load the save again to show the new parameter . (some things would require a career restart\change parameter and reload the in bunker save i guess )

Is there an easier way ?

TheDarkWraith 02-22-12 12:55 AM

Quote:

Originally Posted by sober (Post 1843282)
[TEC]Modding parameters on the fly (while the game is running) .
Is there an easier way ? Say i want to change the fog parameters . what i do is have the game running in window mode . In the ini file i have Modding=Yes

At the moment i run the game either in career or single mission . Change a fog parameter using notepad\save it then i have to Esc and go back to the game main menu and load the save again to show the new parameter .

Is there an easier way ?

Depends on how you define easier....you can always use a Debugger and change the memory address for that parameter in the game. First you have to figure out the memory address for it (the hard part) :yep:

I haven't found anything that forces the game to read all external files again (so you can make changes on the fly) :shifty:

THE_MASK 02-22-12 01:01 AM

ATM i can change a parameter , save it . Esc to load save , load the save and view the new parameter in under 5 seconds . when you want to do a hundered changes its just lame .

Rubini 02-22-12 07:47 AM

sorry for the dumb question (you kwon...I'm new to sh5):

-So what exactly that ini file "Modding=Yes" setting do?
I'm asking because in Sh3 some adjustings need a complete restart of the game, others just need to reload a mission...so this "Modding=Yes" makes really something different?:06:

@TDW: thanks for the tip, but find hex adress on the fly is out of my scope.


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