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-   -   Can't find links (https://www.subsim.com/radioroom/showthread.php?t=192723)

peebee 02-21-12 07:49 PM

Can't find links
 
Hi I am new to the forum but I have played SH quite a bit from SH1 and 4. I am new to modding and I have been following a video instruction on how to load the opus magnum mod and its accompaning mods but I need help to find the last 2 mods for the collection they are, FX update 0 0 15 UHS fix; and FX update 0 0 15 BARF; can any one please direct me to these links to download.

Thankyou peebee

pedrobas 02-21-12 08:20 PM

Quote:

Originally Posted by peebee (Post 1843195)
Hi I am new to the forum but I have played SH quite a bit from SH1 and 4. I am new to modding and I have been following a video instruction on how to load the opus magnum mod and its accompaning mods but I need help to find the last 2 mods for the collection they are, FX update 0 0 15 UHS fix; and FX update 0 0 15 BARF; can any one please direct me to these links to download.

Thankyou peebee

Welcome.
I think that both were included in MOpus. Anyway thy are outdated, FX is now version 0.0.19 and the other i donīt know.
Here you have FX : http://www.subsim.com/radioroom/showthread.php?t=174511

peebee 02-21-12 08:54 PM

I think these mods are needed to make barf work with fx and to patch uhs also to work with fx by tdw does fx 0 0 19 cover this?

pedrobas 02-21-12 09:09 PM

Quote:

Originally Posted by peebee (Post 1843223)
I think these mods are needed to make barf work with fx and to patch uhs also to work with fx by tdw does fx 0 0 19 cover this?

I really donīt know, but TDW is around here and perhaps he can answer your questions.

TheDarkWraith 02-21-12 09:27 PM

If you have FX 0.0.19 you don't need those. That's why they are not included with that version anymore.

peebee 02-21-12 10:50 PM

thank you Pedrobas and TDR for your swift reply. So if I now go ahead and install opus magnum do you recommend that I install FX 0.0.19 before new ui 6.9 or is it included in OM I have the 0.0.1 downloaded with the patch. I'm sure I have seen OM 0.0.3 somewhere on the forum? I am following stoiamns video tutorial for this installation for the mods and it seems that some of the mods he used are out of date.

TheDarkWraith 02-21-12 10:53 PM

Quote:

Originally Posted by peebee (Post 1843257)
thank you Pedrobas and TDR for your swift reply. So if I now go ahead and install opus magnum do you recommend that I install FX 0.0.19 before new ui 6.9 or is it included in OM I have the 0.0.1 downloaded with the patch. I'm sure I have seen OM 0.0.3 somewhere on the forum? I am following stoiamns video tutorial for this installation for the mods and it seems that some of the mods he used are out of date.

Install FX after MO and the patch. Install NewUIs last.

The last publicly released version of MO was 0.0.2

Magic1111 02-22-12 05:20 AM

Quote:

Originally Posted by peebee (Post 1843195)
Hi I am new to the forum

:salute::salute::salute:Welcome aboard!!!:salute::salute::salute:

peebee 02-22-12 10:01 AM

Thankyou Magic1111, I have been searching the forum and workshop and found it an invaluable source, finding the answers to most of my questions. The modders on here must have spent countless hours in their work the results are awesome and change SH into a mucher better sim. Back to my question however I will list the mods I wish to use and if the guys can take a look and advise before I go ahead I would be very greatfull. Here go's:


Magnum Opus ver 0_0_1.7z
Magnum Opus V 0_0_1 Patch_2.7z do I need to download MO ver 0.2 instead of these 2 mods if so can you send a link to it
Anti lag
Original map colours
Shadow improvement mod
Fx 0.0.19 by TWR
New Uis TDC 6.9.0 by TDR
Manos scopes patch
FX update 0.0.15 by TDW
FX update 0.0.15 UHS fix by TDW
FX update 0.0.15 BARF by TDR: Are these needed? does FX 0.0.19 replace them all
IRAI 0.0.30 by TDW
IRAI 0.0.30 no hydrophones on surface no aircraft spotting;
is this included in the IRAI 0.0.31 patch?
IRAI 0.0.31 patch
Air Torpedoes
Depth Keeping problem UHS patch HB 1.0.0 by TDW
TDW DC water disturbances V 2.0 SHS are these needed or are thay in the new FX 0.0.19?

Any advice would be most welcome

Thank you peebee

pedrobas 02-22-12 10:22 AM

Quote:

Originally Posted by peebee (Post 1843401)
Thankyou Magic1111, I have been searching the forum and workshop and found it an invaluable source, finding the answers to most of my questions. The modders on here must have spent countless hours in their work the results are awesome and change SH into a mucher better sim. Back to my question however I will list the mods I wish to use and if the guys can take a look and advise before I go ahead I would be very greatfull. Here go's:


Magnum Opus 0.0.1 merged with patch 0.0.1 i never saw 0.2
Anti lag
Original map colours ==>why this?
Shadow improvement mod
Fx 0.0.19 by TWR
New Uis TDC 6.9.0 by TDR
Manos scopes patch
FX update 0.0.15 by TDW ==> donīt use this (you have o.o.19 above)
FX update 0.0.15 UHS fix by TDW==> donīt use this (you have o.o.19 above)
FX update 0.0.15 BARF by TDR: Are these needed? does FX 0.0.19 replace them all==> donīt use this (you have o.o.19 above)
IRAI 0.0.30 by TDW
IRAI 0.0.31 patch
IRAI 0.0.30 no hydrophones on surface no aircraft spotting;
is this included in the IRAI 0.0.31 patch? ==>No, but is ok like this
Air Torpedoes==> donīt use this (included in IRAI )
Depth Keeping problem UHS patch HB 1.0.0 by TDW are bthese need or a ok
TDW DC water disturbances V 2.0 SHS are these needed or are thay in the new FX 0.0.19?ok

So your soup should be:

Anti lag
Magnum Opus 0.0.1 merged with patch 0.0.1
Shadow improvement mod (use the one included in MO)
Fx 0.0.19 by TDW
IRAI 0.0.30 by TDW
IRAI 0.0.31 patch
IRAI 0.0.30 no hydrophones on surface no aircraft spotting;
New Uis TDC 6.9.0 by TDW
Manos scopes patch for your screen resolution
Depth Keeping problem UHS patch HB 1.0.0 by TDW
TDW DC water disturbances V 2.0 SH5

:salute:

peebee 02-22-12 12:48 PM

Quote:

Originally Posted by pedrobas (Post 1843413)
So your soup should be:

Anti lag
Magnum Opus 0.0.1 merged with patch 0.0.1
Shadow improvement mod (use the one included in MO) Little confused here do I need this line in my soup if using the one included in MO?
Fx 0.0.19 by TDW
IRAI 0.0.30 by TDW
IRAI 0.0.31 patch
IRAI 0.0.30 no hydrophones on surface no aircraft spotting;
New Uis TDC 6.9.0 by TDW
Manos scopes patch for your screen resolution
Depth Keeping problem UHS patch HB 1.0.0 by TDW
TDW DC water disturbances V 2.0 SH5

:salute:

Thank you again Pedrobas for your reply, can you please explain if I need to have the "shadow inprovement mod " in my list also I forgot to ask is the anti lag a mod or the .cfg file. If a mod can you send a link?

Regards peebee

pedrobas 02-22-12 01:07 PM

Quote:

Originally Posted by peebee (Post 1843495)
Thank you again Pedrobas for your reply, can you please explain if I need to have the "shadow inprovement mod " in my list also I forgot to ask is the anti lag a mod or the .cfg file. If a mod can you send a link?

Regards peebee

Yes you can use "shadow inprovement mod". Youīll find it in a folder inside Magnum_Opus_v0_0_1_Patch_2 called Shadows, there you have "normal" or LowResolution, try the normal, if any problem use the LR.

Antilag is not really a mod, all you have to do is to put the 2 files (dll and cfg) in the main SH5 directory (you can configure the max FPS you want, and the frames render ahead to avoid lagging with the mouse and sttutering).

[config]
RenderAheadLimit=2
FPSlimit=30

These are good values for any system.
:salute:

peebee 02-22-12 03:04 PM

Thank you Pedrobas you have been vey helpfull. For your interest here below is my current mod soup which I am going to replace with MO. This soup is not bad but I find in the historical mission beyond the rock it CTD's when i order periscope depth using the icon on the left hand side.

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
RemoveLogoIntroTheDarkWraith
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
Dynamic Environment SH5 Shallow Waters V2.1 Patch
Dynamic Environment SH5 Sleet For Winter Campaigns V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environment SH5 Sounds V2.1
FX_Update_0_0_19_ByTheDarkWraith
No magic skills v1.5 MCCD compatible
MightyFine Crew Mod 1.2.1 Alt w beards
NewUIs_TDC_6_9_0_ByTheDarkWraith
NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_9_0_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_6_9_0_Real_Navigation
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Trevally Tutorials - All v0.2 (for TDW UI)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.8
Manos Scopes-patch for 25x16
Critical hits 1.1 Torpedos
Church's Compass Dials Mod v2.1 - Option Two
MCCD_1.04

pedrobas 02-22-12 03:06 PM

Quote:

Originally Posted by peebee (Post 1843594)
Thank you Pedrobas you have been vey helpfull. For your interest here below is my current mod soup which I am going to replace with MO. This soup is not bad but I find in the historical mission beyond the rock it CTD's when i order periscope depth using the icon on the left hand side.

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
RemoveLogoIntroTheDarkWraith
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
Dynamic Environment SH5 Shallow Waters V2.1 Patch
Dynamic Environment SH5 Sleet For Winter Campaigns V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environment SH5 Sounds V2.1
FX_Update_0_0_19_ByTheDarkWraith
No magic skills v1.5 MCCD compatible
MightyFine Crew Mod 1.2.1 Alt w beards
NewUIs_TDC_6_9_0_ByTheDarkWraith
NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_9_0_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_6_9_0_Real_Navigation
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Trevally Tutorials - All v0.2 (for TDW UI)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.8
Manos Scopes-patch for 25x16
Critical hits 1.1 Torpedos
Church's Compass Dials Mod v2.1 - Option Two
MCCD_1.04

Why you donīt try my MMM v02 it will save you a lot of time.:rock:
http://www.subsim.com/radioroom/showthread.php?t=192236

peebee 02-22-12 03:25 PM

Can I use TDW new UIs 6.9 with this I reaaly like that interface

peebee


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