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-   -   Upgrading better Depth Charges (https://www.subsim.com/radioroom/showthread.php?t=192528)

dpajic 02-15-12 05:03 PM

Upgrading better Depth Charges
 
I have a good texture of Depth Charges exploding (water marks) in Silent Hunter 3. How can I get the same WATER REFLECTION, (e.g Like when Ships leave Foam marks when floating) ???? :)

TheDarkWraith 02-15-12 05:11 PM

Quote:

Originally Posted by dpajic (Post 1839724)
I have a good texture of Depth Charges exploding (water marks) in Silent Hunter 3. How can I get the same WATER REFLECTION, (e.g Like when Ships leave Foam marks when floating) ???? :)

Because the game uses the Granny system for rendering reflections and the likes are only able to be done with GR2 files. Trying to add reflections with DAT files causes strange/odd anomolies in the game rendering.

dpajic 02-15-12 09:26 PM

What about the FOAM trace on SH5 ( e.g floating traces)? Can this object be applied after when depth charge detonate??

Jmack 02-15-12 10:54 PM

it would be a nice indeed


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