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-   -   Torpedo Reload Time (https://www.subsim.com/radioroom/showthread.php?t=192028)

Raven_2012 01-31-12 12:43 AM

Torpedo Reload Time
 
I just notice that the reload time for the torpedo is fast. I have all the realism settings checked, except external camera. I remember in SH3 if a player set realistic reload it took a while to reload a torpedo.

Is this a bug in SH5, if so, is there a mod to fix it?

Raven_2012 01-31-12 12:58 AM

I read in the book, U-boat Combat Missions by Lawrence Paterson, that it took 20 to 30 minutes to reload a tube.

Dogfish40 01-31-12 12:04 PM

Have you givin you torpedoman any skill credits?
Also, are you modded up? If so, which ones.
The reason is, I am using the basic go-to mods like Multiple UI's and FX ect.
I sat and watched the torpedo crew reload the tube and it took quite a long time. Probably at least 15 or so minutes to be fair. So it may indeed be a Mod soup or it may be a stock setting.
I also noticed in the tutorial (played with no mods) that torpedos loaded very fast. So, realism settings seem to effect torpedo loading speeds too.
Good Luck Herr Kaleun!
:salute:

Raven_2012 01-31-12 02:52 PM

Quote:

Originally Posted by Dogfish40 (Post 1830660)
Have you givin you torpedoman any skill credits?
Also, are you modded up? If so, which ones.
The reason is, I am using the basic go-to mods like Multiple UI's and FX ect.
I sat and watched the torpedo crew reload the tube and it took quite a long time. Probably at least 15 or so minutes to be fair. So it may indeed be a Mod soup or it may be a stock setting.
I also noticed in the tutorial (played with no mods) that torpedos loaded very fast. So, realism settings seem to effect torpedo loading speeds too.
Good Luck Herr Kaleun!
:salute:

I'm using the same mod load out. My Realism is set all the way on. I may have given my torpedo person like one ability point, not much to make a difference.


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