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Do I need a Hydrophone mod fix?
Hi
I read somewhere that the was a problem with the Hydrophone -- that the sector angle of the rotating sensor was too large or something. Anyway, I just want to know if I need to get this mod, or if a fix has been included in any of mods that I have installed. Here's my list: Accurate German Flags Capthelms SH5 Audio Mod NewUIs_TDC_6_9_0_ByTheDarkWraith IRAI_0_0_30_ByTheDarkWraith Equip_Upgrades_Fix_1_4_AFFOE_151 SteelViking's Interior Mod V1.2 TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.5) FX_Update_0_0_19_ByTheDarkWraith Dynamic Environment SH5 Sounds V2.1 Dynamic Environment SH5 Basemod (normal ) V2.1 Stormys DBSM SH5 v1.3 optional louder engine sounds Cheers /jason |
yes - you still need the fix.
It is a patch that you add yourself as it changes the exe. Also on your list - you do not need the detect mines and subnets if you do not use OHII |
Find the patcher here: data\Applications\SH5 EXE Patcher\
It comes in the UI mod and is added when the mod is enabled. |
Thanks.
IF I install Open Horizons 2, will there be any major conflicts with my current mod list? |
Try this order and allow overwrite
Accurate German Flags Capthelms SH5 Audio Mod IRAI_0_0_30_ByTheDarkWraith Equip_Upgrades_Fix_1_4 + Patch1 SteelViking's Interior Mod V1.2 FX_Update_0_0_19_ByTheDarkWraith Dynamic Environment SH5 Sounds V2.1 Dynamic Environment SH5 Basemod (normal ) V2.1 Stormys DBSM SH5 v1.3 optional louder engine sounds NewUIs_TDC_6_9_0_ByTheDarkWraith OHII full v1.6 TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.6) |
Thanks.It is giving many conflicts. Many radio messages are changed, but also several of TDW's Uboat .dsd files are changed.
Also the sound mod from Stormy's is changed. I give it ago and see what's like though. |
This is ok.
With the mods in this order the files that are being overwriten and being replaced with the same info and more. So nothing is lost :up: |
Thanks.
It seemed to work fine. It almost feels real now, leaving Kiel with the buoys ringing etc. This is getting good! |
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