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Try to sunk Royal Oak in Scapa Flow? TOO BAD FOR YOU AND IT'S CTD FOR YOU!!
http://files.sharenator.com/fuuu_Som...256215-580.png
This is how I feel. I managed to sneak into Scapa Flow and fired 4 torpedos at Royal Oak. When I watched the torpedo about to hit the battleship, BAM! It crashed to desktop. FFUUUUU--- :damn::damn: I felt this game is plotting me. |
Which mods are you using? If you're using OHII you should probably report this to Trevally.
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Yes, I'm using OH II.
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Are you using the latest version? (1.5)
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I'm not playing with OH and got into Scapa Flow and escaped with 48% hull integrity.
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I snuck into scapa just before a task force with one BS entered, attacking it would cause a crash when you tried to leave.
Trying to leave Reykjavik after attacking the ships moored there would cause a crash too. Iceland was vanilla, i have some mods now with the scapa problem. I reloaded twice, once trying the same thing, crashed again. second reload i just shot some other stuff and snuck out. |
Interesting.
When I was running with OH 1.4 I managed to sink Royal Oak and Repulse(Pegasus) and manage to "hightail it outta Dodge". But running OH 1.5 I can only sink Royal Oak, soon as I hit Repulse I CTD. I've tried several different combos, including a single eel at Repulse, ignoring everything else, all with the same result, anything touches Repulse... CTD! hmm.... |
As a few people are having CTDs in scapa when they target the BBs. I am updoading a test mission
DOWNLOAD Install with JSGME and run in Historical Missions - ScapaBB Test This test is the BB layer from OHII - I am unable to repeat the CTDs so if someone can test this for me - that would be great:up: |
I completed the test mission and sank the 2 ships with no ctd .
windows 7 64 bit 8 gigs of ram 5870 graphics card check my sig for the mods i use I will leave the area and see what happens . |
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I bet its a running out of memory issue . People should try the lite version .
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I will try the test mission with and without the extra ships and sitrep later. |
posted my report in,
[REL] Open Horizons II |
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