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-   -   Passenger/Cargo ship ... do ya do'M ? (https://www.subsim.com/radioroom/showthread.php?t=190037)

von Kinderei 11-28-11 01:08 PM

Passenger/Cargo ship ... do ya do'M ?
 
Just wonderin' what other Kaleun's take on the issue of sinkin' a passenger/cargo

I just sunk one with passengers only on board and I sleep well :arrgh!:

Maky 11-28-11 01:11 PM

You disgust me. Your disregard for human life is atrocious.

VONHARRIS 11-28-11 01:19 PM

I don't give a damn! I sink them on sight so long they fly an enemy flag.
The same goes for bigger liners as well!
UNRESTRICTED SUBMARINE WARFARE IN ACTION!

von Kinderei 11-28-11 01:19 PM

Quote:

Originally Posted by Maky (Post 1795529)
You disgust me. Your disregard for human life is atrocious.


:D ...

von Kinderei 11-28-11 01:20 PM

Quote:

Originally Posted by VONHARRIS (Post 1795534)
I don't give a damn! I sink them on sight so long they fly an enemy flag.
The same goes for bigger liners as well!
UNRESTRICTED SUBMARINE WARFARE IN ACTION!


If it were modded in I would machine gun survivors ... :rock:

Kill'm all until they stop comin' !

frau kaleun 11-28-11 01:24 PM

I'm just amazed that you actually managed to get one to go under. Apparently there really are some that don't have holds full of ping pong balls and balsa wood. :hmmm:

http://farm6.static.flickr.com/5100/...bcff421244.jpg


Quote:

Originally Posted by von Kinderei (Post 1795536)
If it were modded in I would machine gun survivors ... :rock:

http://membres.multimania.fr/fredric...is%20going.jpg

Maky 11-28-11 01:25 PM

Won't someone think of the children?

Osmium Steele 11-28-11 01:26 PM

I usually let em go unless the pickin's have been slim.

I hate wasting 3 eels on a 2k ship. I have the worst luck getting them to sink.

Maky 11-28-11 01:27 PM

Quote:

If it were modded in I would machine gun survivors ... :rock:
I'm definitely not letting you have my type VII Flame thrower mod

von Kinderei 11-28-11 01:40 PM

Quote:

Originally Posted by Maky (Post 1795546)
I'm definitely not letting you have my type VII Flame thrower mod


Awwwwwwwww ...


Come on ... share :yeah:

VONHARRIS 11-28-11 01:52 PM

Quote:

Originally Posted by von Kinderei (Post 1795536)
If it were modded in I would machine gun survivors ... :rock:

Kill'm all until they stop comin' !

That I wouldn't do. I would not like to turn my Uboot into U-852
http://www.uboat.net/boats/u852.htm

On the other hand I would like to have playable MG34s to use them against aircrafts or at very close combat.


Kaleun Wagner 11-28-11 04:50 PM

I just encountered one of these since loading up GWX for the first time.

Impacted two steam eels starboard midships (one at a time) and then felt "(poker) pot committed" to give her a third. Sent a steam magnetic under her keel from directly stern. Even then, she only slowly began to settle into the deep blue and finally went in with bow sticking straight up.

How about with the deck gun? Does it take most of the magazine to down one of these? Normally I would have defaulted to it, but I had just received instructions from BdU to only conduct submerged attacks in the waters surrounding the UK (I follow those orders for the sake of immersion).

von Kinderei 11-28-11 04:59 PM

I deck gunned mine and she went down with 188 of the 200 aboard and if I'd had functional MG34's the other 12 wouldn't have made it :hmmm:

She took 33 rounds and broke in two ... the bow bobbed for awhile but the stern went down within' minutes

iambecomelife 11-28-11 05:11 PM

Historically all belligerent passenger ships were fair game for most of the war unless they were red cross ships or repatriation ships (painted green with white crosses). If you browse Uboat.net you'll see that dozens - perhaps hundreds of passenger ships - were sunk. Nobody ever faced a war crimes tribunal simply for sinking a passenger ship by itself. Attacking lifeboats, of course, was another story.

mookiemookie 11-28-11 05:21 PM

There's a reason why they're called passenger/cargo ships. :arrgh!:


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