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-   -   The SH4 REPARATION PROBLEM (https://www.subsim.com/radioroom/showthread.php?t=189628)

Scottlu 11-14-11 01:53 AM

The SH4 REPARATION PROBLEM
 
Is the repair system in SH4 a irremediable BUG?

Once the vessel inflicted by an air assault or bomdarded by any warship,

the boat faces its fate.Only to die.

several times,my boat sinked due to minor damage.

Here is my experience:bombarded by airplane,i immediately dive, two machines slightly damaged and the fuel/oil pump unfunctional, the stern compartment sparsely flooded.

I drag two crews to the damage control apposition(all high values in mechatronics)
and i activate the repair order.

After several days(I refreshed the mechanic)The result:the stern compartment plenum with water,fuel reserve 50% leaked,the pump yet not be repaired.......

So,i quit..

The similar occasion happened again and again.

Can anyone give me a solution?

steve_the_slim 11-14-11 09:14 AM

Dive before you get bombed / take evasive action when you see a plane? Planes are scary things and should be avoided if at all possible. Subs don't have the ability to take damage from air attacks or surface ship gunfire and live unless you get really lucky and it's only a grazing hit.

CptChacal 11-14-11 05:05 PM

Make sure you aren't stuck in silent running - no repairs take place then.
I'm not sure if all kinds of damage can be repaired. It would be difficult to plug holes in the pressure hull enough to allow diving.
Surface in a quiet place, all stop, and pull as much mechs as you can on the repair team. Change them often.

Daniel Prates 11-16-11 10:22 AM

Quote:

Originally Posted by Scottlu (Post 1787410)
I drag two crews to the damage control apposition(all high values in mechatronics)

Wow! MECHATRONICS! :woot:

Dogfish40 11-16-11 11:05 AM

Quote:

Originally Posted by Scottlu (Post 1787410)
Here is my experience:bombarded by airplane,i immediately dive, two machines slightly damaged and the fuel/oil pump unfunctional, the stern compartment sparsely flooded.


The similar occasion happened again and again.

Can anyone give me a solution?

I am aware that you've been around for quite a time so this may appear to be a dumb question. You're getting bombed by enemy aircraft again and again. Are you installing you re SD radar at the Base before you start you're patrol? If you are, you should have ample time to dive before the planes reach visible distance. And keep your TC down to 516 or less when in enemy waters.
Other than that, you're crew can only do so much to repair damage as some types of damage just can not be fixed at sea.
Good Luck and Good Hunting :salute:

Daniel Prates 11-16-11 12:04 PM

Quote:

Originally Posted by Dogfish40 (Post 1788714)
If you are, you should have ample time to dive before the planes reach visible distance.

Not only the distance you can see them, but the other way around as well. If you dive everytime you hear a high-speed radar contact, planes will never know you are there.

Daniel Prates 11-16-11 12:08 PM

Oh and don't forget, diving to periscope depth may still leave you quite visible, if the plane happens to fly near to you - likely, if it already had a fix ou you before you dived.

http://upload.wikimedia.org/wikipedi...cope_depth.jpg

Scottlu 11-17-11 01:11 AM

again....

I trailed the predeceesor Prien:intend to infiltrate Scapa Flow,


Unfortunately,I collide with blockships in shallow water,


My fore compartment critical flooded.


Why only two slots in DAMAGE CONTROL?

My sten battery intact and all other compartments/components intacted except those attribute to fore compartment

And the extraction pump works well,but the flood(only in fore compartment) never alleviated

My motors never resuscitated ,eventually I quit again due to flooding.

Lt.Hargrove 11-17-11 09:02 AM

Uhm, this is SH4 subforum, not SH3.

Anyway, call crash dive when you will spot an enemy plane (But remember to manually set depth if the water is shallow). And about that shallow water, give yourself an extra meter above periscope depth and often raise attack periscope for 10 seconds to navigate in tigh enviroment.

Rockin Robbins 11-17-11 09:22 AM

There are many categories of damage that simply cannot be fixed at sea. They require a drydock. That especially includes hull damage, which cannot even be fixed by resupplying on shore. You must end your patrol and let the boat go to drydock for that kind of repairs.

In real life the sub would be considerably more fragile than what you find unbearable. A single hole in the pressure hull would render the boat unable to dive and that condition would probably result in abandoning ship because it has become a target. The damage you are taking is much more severe than a single hole in the pressure hull.

A submarine is not some kind of little battleship. You are not Rambo. If you ARE Rambo, you are Rambo armed with a squirt gun in your underwear. It's best not to be seen. You should not allow any plane to even see you, much less bomb you.

A submarine is not an icebreaker. Ramming things sinks you and makes those on the vessel rammed laugh at you. Don't do that.

Even merchant ships have guns on stabilized platforms with functioning fire control systems. You have an unstabilized clothes drying rack with a couple of grooves in the barrel to sight with. Pointing your finger at the enemy and yelling "bang! bang!" is quicker and more lethal. Use the deck gun to dry laundry.

There is one reason Prein succeeded. What he did was impossible. Therefore his attack was not expected. Even that was not enough without strike after strike of incredible luck. The odds that he would end up feeding the fishies was much greater than that he would sink anything at all.

Similarly, you can only succeed in very unfair fights, where you are never detected, where the enemy is completely unaware and unsuspecting of your presence, and where you have a good deal of good luck.

You're thinking a submarine is some sort of super weapon out of Star Wars. It's more like a flintlock blunderbuss.:D

mookiemookie 11-17-11 09:41 AM

Quote:

Originally Posted by Lt.Hargrove (Post 1789297)
Uhm, this is SH4 subforum, not SH3.

http://www.subsim.com/radioroom/showthread.php?t=134922

Sailor Steve 11-17-11 10:18 AM

Quote:

Originally Posted by Rockin Robbins (Post 1789306)
There is one reason Prein succeeded. What he did was impossible. Therefore his attack was not expected. Even that was not enough without strike after strike of incredible luck. The odds that he would end up feeding the fishies was much greater than that he would sink anything at all.

Another reason was that he did not suddenly decide to go attack the British fleet in one of their main bases. Admiral Doenitz noticed the gap in the blockships from aerial photographs, picked a time when he knew the harbor would be mostly empty of destroyers, hand-picked Gunther Prien for the job and then the two of them did a lot of very careful planning. Of course we have hindsight and the harbor is only as dangerous as the game developers and modders make it.

Daniel Prates 11-17-11 04:04 PM

Quote:

Originally Posted by Sailor Steve (Post 1789327)
Another reason was that he did not suddenly decide to go attack the British fleet in one of their main bases. Admiral Doenitz noticed the gap in the blockships from aerial photographs, picked a time when he knew the harbor would be mostly empty of destroyers, hand-picked Gunther Prien for the job and then the two of them did a lot of very careful planning.

Yeah, and that was a once-in-a-lifetime situation, save except for some other german kaleun that torpedoed a couple of tankers in some african mid-atlantic harbour, I dont remember where or when, but surely a rare situation.

I am myself a fan of harbour-rainding, but that relates to what the game allows, not to RL conditions... being slow and vulnerable in a 45-feet cristal-clear lagoon was not somewhere a captain would normally go into.


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