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-   -   Lights for my u boot... (https://www.subsim.com/radioroom/showthread.php?t=189417)

atlas 11-07-11 02:08 PM

Lights for my u boot...
 
I thought it would be nice to turn the lights on the tarmac of 'u boot (green to starboard, red on the left of the tower), perhaps entering the harbor, with a dense fog, rain or ...
Is there a mod like this?
Hello everyone and good hunting !!!!!!
:salute::salute:

xristoskaiti 11-10-11 02:11 PM

I think there is not a problem of forum:salute:

robbythesub 11-10-11 03:06 PM

Or even better, how about a spotlight on the u boat which works? The escort ones do, so assume this is possible?

Could be good for illuminating unescorted vessels at night or signalling.

:yep:

oscarenwickler 01-21-12 01:47 AM

If He`s not busy I think TDW would try:hmmm:

jason210 01-21-12 05:18 AM

I would like navigation lights too, but it wouldn't be more than a bit of eye candy, and they would need to be turn off-and-onable. It would be cool if we could have them and they substantially increased the visbility of the U-boat when they were on.

mobucks 01-21-12 02:15 PM

Not sure but, during wartime nav lights were always out. I do agree though, something seems cool about a U-Boot leaving Kiel at dusk with her old running lights on. A workable searchlight would be sweet too!

vlad29 01-21-12 02:41 PM

Quote:

Originally Posted by mobucks (Post 1825311)
Not sure but, during wartime nav lights were always out. I do agree though, something seems cool about a U-Boot leaving Kiel at dusk with her old running lights on. A workable searchlight would be sweet too!

I think the authentic/hisrorical issue must be on top. If there is information re. running lights presense on U-boat, their appearance, position on board etc. then it could be interesting to have them in game:salute:

Madox58 01-21-12 02:48 PM

The lights were never remove and were relocated several times over the years.
So I'd think they were kept for a reason.
:hmmm:

Sailor Steve 01-21-12 02:56 PM

Quote:

Originally Posted by privateer (Post 1825358)
The lights were never remove and were relocated several times over the years.
So I'd think they were kept for a reason.
:hmmm:

:yep: When in home waters you would want to be spotted and recognized as soon as possible. A friendly guardship might shoot first and ask questions later if spotting a darkened ship approaching.

Madox58 01-21-12 03:46 PM

That's what I'm thinking also.
How would you take the Kiel Canal at nite with no lights as an example?
:hmmm:
And as metal and such became harder to come by?
Why KEEP the lights?

Details are hard to actually find because who would document EVERYTHING about EVERYTHING at times like those?

There's probably information somewhere but more and more information is being hidden away to pay-to-use sites now days.

The days of free information on the 'Net is getting dangerously close to an end.
:nope:

Hinrich Schwab 01-21-12 03:55 PM

I like the idea of running lights on the boats, but it would only be practical in friendly waters. As was already mentioned, running lights would be shut down on ships during wartime to reduce visual acquisition range at night. This was also why U-boats received orders to consider any ship not operating its running lights as hostile.

On a more sarcastic note, U-boats did come with a "light" of sorts. The problem was that the "light" was called METOX and one could only see it from Allied radar sets. :D:ping:

Madox58 01-21-12 04:33 PM

For a spot light type thing?
A small hand held would be the thing.
I'd bet money they did have them or something like that.
Who would ever go to Sea without that?

KaptajnNP 01-21-12 05:01 PM

Historical when enterering harbors, the ships signalled to the patrol boats/ships. For every day there was a specific code the ships should use to signal to one another, in order to be recognized as friendly.
So there might be some realism in this suggest:yep:

Sailor Steve 01-21-12 05:30 PM

Quote:

Originally Posted by Schwartzritter (Post 1825410)
...but it would only be practical in friendly waters.

Exactly. The same is true of running up the flag. Early in the war, when stopping a suspect ship you would display the flag, but other than that you would only raise it to identify yourself to friendly warships. If you're going to use the flag or have lights showing I think it's vital that they be controlled by the player, or else it's going to feel odd attacking someone on the high seas with everything on display.

IFRT-WHUFC 01-21-12 05:47 PM

I would certainly have thought that the majority of ships and subs carried some sort of flash light and gave out morse code signals to other shipping at certain times so yes I think this is very feasible, and red and green port/starboard lights would be good if a switch can be added! :up:

Rick


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