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-   -   Noob vs aircraft (https://www.subsim.com/radioroom/showthread.php?t=188038)

EmTom 09-20-11 06:53 AM

Noob vs aircraft
 
Hello veteran friends! I hope you can help me a bit.

I have just recently bought SH3 so I managed to start only two patrols so far. On both occasions I got creamed by British air patrols. That is not a problem in itself but on both occasions my watch officer reported "aircraft sighted" when bombs with Churchill's smiling face on them made big holes in my sub already. So I started to wonder whether my WO is pretty blind and cannot see the bomber before it hits him in his forehead or perhaps it's because of TC cause both attacks happened on 128xTC... I read that 128xTC is ok, but perhaps it is still risky?

What do you think? Should I drop TC a bit or should I drop it to 1x and watch for aircraft on my own (in which case I will throw my WO out in the middle of Arctic Sea on the nearest occasion).

papa_smurf 09-20-11 06:56 AM

GWX or not, your best bet is to, once spotted aircraft, drop TC to 1X and hit the crash dive button (making sure your not in shallow water). but if you feel your up to it, get the machine guns manned, go to all ahead full and start to zig-zag.

Most will, however, tell you to avoid aircraft at all costs and crash dive.

Wreford-Brown 09-20-11 07:22 AM

Crash dive.

If you haven't got enough time; man flak guns, right (or left) full rudder and crash dive as soon as the aircraft passes overhead - they'll usually only have enough time for one pass before you're under water.

Herr-Berbunch 09-20-11 07:29 AM

Avoid a/c like the plague! You may be lucky in the very early years but later on, after you've gained a smug confidence in shooting them down, you'll regret it,bitterly. :yep:

SeaWolf U-57 09-20-11 07:36 AM

Crash dive or get yourself a gunship :D

EmTom 09-20-11 07:39 AM

Yes I want to avoid British air patrols and I do crash-dive when I know something is coming. Unfortunately as I mentioned in the first post my WO reports spotting aircraft AFTER my U-boat is hit with something (bomb I presume) and my hull integrity goes down to 2% and I have tremendous damage and diving is out of question as it ends in not too nice "game over" kind of screen. :)

So to make my question clearer: Is it normal that watch crew is not able to spot air patrol or is it because of high TC?

Herr-Berbunch 09-20-11 07:56 AM

High TC, don't do it either too high, or close to land - by close I mean a good 100 miles by my book.

Everybody's 'high TC' is almost as varied as their mod list, some will never go above 4x, some 16, etc., I think 128 is the recommended, with 128 you'll not miss much traffic either in the air or on the water. (I reserve the right to be wrong, it could be less!)

SeaWolf U-57 09-20-11 07:57 AM

More likely he need a promotion or some medals to
sharpen up his reaction time

Edit ..... or assign him a flak gunner qualification


Or get one of these

http://img33.imageshack.us/img33/3940/87520120.jpg

JazzJR 09-20-11 10:19 AM

Quote:

Originally Posted by SeaWolf U-57 (Post 1752875)

Oh a Flakfalle "Flak trap" :D
http://www.u-historia.com/uhistoria/...6afase/6a4.jpg

But remember that the Flaf submarines weren't good. 5 of 6 U-Boats never returned, and one U-Boat reached St.Nazaire but the whole crew was dead, just the medic on board was able to drive the boat back in the Base.

Osmium Steele 09-20-11 11:06 AM

If everyone was in their proper places, and no one saw the aircraft until after the "earthshattering KABOOM!", your time compression was too high.

It really is that simple.

If you are operating on dates or in areas where aircraft are likely to appear, anything higher than 32 is asking for trouble, and many here would think 32 is iffy.

Jimbuna 09-20-11 11:18 AM

The x128 theory is down to the games apparent inability to render everything at such a high speed (old game engine and all that).

My advice would be to dive every time...even if you have a flak boat.

http://img23.imageshack.us/img23/3668/u621uflackb.jpg

http://img26.imageshack.us/img26/447/u621uflacka.jpg

Fish In The Water 09-20-11 12:22 PM

Quote:

Originally Posted by JazzJR (Post 1752935)
But remember that the Flaf submarines weren't good. 5 of 6 U-Boats never returned, and one U-Boat reached St.Nazaire but the whole crew was dead, just the medic on board was able to drive the boat back in the Base.

So they had a little run of bad luck... :03:

JazzJR 09-20-11 12:37 PM

Quote:

Originally Posted by Fish In The Water (Post 1753006)
So they had a little run of bad luck... :03:

Well the people on the Flak U-Boat weren't allowed to dive, while all other submarines in their group dived. :salute:

Sailor Steve 09-20-11 01:18 PM

No one has so far addressed the fact that the OP has twice said that he is getting bombed before he even gets a warning. I don't think this has anything to do with the 128x problem, which seems to make aircraft not appear at all, or to his flak gun qualifications, but rather to the fact that by default the TC only drops to 8x rather than 1x when enemy units are spotted.

The easiest answer to this is SH3 Commander, which allows you to adjust the TC settings, or to go directly into Data/Cfg/Main and change the setting there. Then when an enemy shows up you will be progressing at normal speed rather than eight times that.

Uboat-48 09-20-11 01:45 PM

Sounds to me like the crew is green or not qualified with Watchman skill.
I always have an officer and a petty officer with Watchman qualification on the bridge when surface cruising and I get plenty of warning even with 1024X acceleration.


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