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Looking for max realism
Hello gents!
I was hoping someone could give me a mod list of mods that can be found on subsim for max realism. This is my current modlist and I'm not convinced it's correct. Generic Mod Enabler - v2.6.0.157 [C:\Program Files (x86)\Steam\steamapps\common\silent hunter 5\MODS] Magnum_Opus_v0_0_1 Anti-Lag nVidia missing lights Original map colors Shadow Improvement ModLR NewUIs_TDC_6_6_0_ByTheDarkWraith NewUIs_TDC_6_6_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_6_6_0_jimimadrids_map_tools NewUIs_TDC_6_6_0_U-Jagd_Chrono NewUIs_TDC_6_6_0_WWIIInterface_by_naights sobers 3D deck spray mod V7 SteelViking's Interior Mod V1.2 OPEN HORIZONS II_full v1.3 TDW_Mines_Subnets_Spottable (OH II v1.3) MFCM 1.2.1 OPTIONAL crash_dive workaround MightyFine Crew Mod 1.2.1 Alt w beards Thanks |
How about
sobers see thru wake fix......you cannot see the ships wake thru the waves, harder to spot a ship at night sobers_realistic_underwater_FX2..........you cannot see ships with the scopes from underwater IRAI_0_0_30_ByTheDarkWraith..........the AI is now realistic IRAI_0_0_30_No_hydrophone_on_surface......explains itself NewUIs_TDC_6_7_0_Real_Navigation..........no more gps navigation TheDarkWraith_DC_Water_Disturbances_v2_0_SH5...... ...the depth charges disturb the AI tracking with asdic |
Sober, the problem is finding a download link for IRAI :DL (That works)
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I would also say ...
- BRF => http://www.subsim.com/radioroom/showthread.php?t=164953 Dont know if BRF is compatible with OHII. - critical hits - critical torpedoes - and others Installation maybe in this sequence: Critical hits deck gun v1.2 BRF 1.3 Critical hits torpedoes v1.1 |
I'll give those a shot. Thanks
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