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-   -   [Fun] Silent Hunter 3 Retarded - Nazi Cocaine (https://www.subsim.com/radioroom/showthread.php?t=187243)

XTChrisTX 08-27-11 06:42 PM

[Fun] Silent Hunter 3 Retarded - Nazi Cocaine
 
CONTENT ADVISORY: This mod contains foul language, political incorrectness, drug references and general stupidity. You have been warned.

Features include, but are not limited to:
-A new recognition manual, For Dummies.
-Photoshopped loading screens.
-Nuclear and supercavitating torpedoes.
-Extremely fast and long-ranged U-boats.
-Period-correct pinups replaced with Commander Shepard and others.
-Engrish language option.
-Stupidly powerful flak and deck guns.
-Almost everything available in 1939.
-New half-baked campaign and emblem pack.
-Subtitled intro movie for non-German speakers.
-400m depth gauge is not included, but is recommended and tested to work 100%.

http://i54.tinypic.com/11a92d0.jpg

http://i54.tinypic.com/efq8fq.jpg

http://i52.tinypic.com/2qx116p.jpg

http://i56.tinypic.com/6g96qr.jpg

DOWNLOADS:

ALPHA v0.1

Lite Version ~5mb (no intro movie, only main loading screen, no emblem pack or Interdiction Mission Pack)
LINKS BROKEN

Full Version ~70mb (includes intro movie, all loading screens and additional content)
LINKS BROKEN

ALPHA v0.11
LINKS BROKEN

Nazi Cocaine 1.0 Crystal

It's exactly the same but you can actually download it.

Full: 4shared | MediaFire
Lite: 4shared | MediaFire

Nazi Cocaine 2.0 Dope

New modular design, redone intro screens and videos. More tweaks and missions coming soon. This is the actively developed version.

2.0 DEV b001: 4shared | Mediafire

FIREWALL 08-27-11 07:00 PM

:haha: Why Not. Since it's just for FUN. :D .:03:

Yamato_NF 08-27-11 07:15 PM

ROFL
 
:rotfl2::rotfl2::rotfl2::rotfl2::rotfl2::rotfl2::r otfl2::rotfl2::rotfl2::rotfl2:
THIS SHOULD BE MOD OF THE YEAR!!!!! :rock::rock:
:rotfl2::rotfl2::rotfl2::rotfl2::rotfl2::rotfl2::r otfl2::rotfl2::rotfl2::rotfl2:

Herr-Berbunch 08-27-11 07:22 PM

^I'd agree if it were not for OHii :yep:

And I'm sure all these have all been done before by individuals - but not put together as one great (what's the opposite of 'super'?) mod.

Thanks for the fun :yeah:

frau kaleun 08-27-11 08:54 PM

:rotfl2:

Looks like I may need an additional SH3 installation on the new rig... :O:

FIREWALL 08-27-11 09:04 PM

Quote:

Originally Posted by frau kaleun (Post 1737729)
:rotfl2:

Looks like I may need an additional SH3 installation on the new rig... :O:

I am thinking the same thing frau kaleun :haha:

XTChrisTX 08-29-11 03:25 PM

GOOD NEWS EVERYONE!

From my limited testing, it seems to work at least partially with GWX 3.

http://i52.tinypic.com/ohv478.jpg

Caveats:
-only HE deck gun ammo is selectable
-loading screens are those from SH3RNC
-torpedo and shell graphics are also from SH3RNC
-very quiet engine sounds, not sure if this is a glitch or standard operation
-no orange marker
-haven't tested it yet, but GWX-specific strings will most likely not appear

I will be conducting further testing and will probably release a compatibility patch.

Wolfstriked 08-29-11 05:40 PM

Of all the things to name this mod in the world:har: :haha::O::rotfl2:

makman94 08-29-11 05:44 PM

is it really needed all this 'drugs advertisment' in the mod ? what about to make a version without all these drug pics ?

XTChrisTX 08-29-11 08:44 PM

Absolutely! :O:

Actually, the Lite version has significantly fewer drug references, although that was more to save space than anything. You lose a few of the textures and the subtitled intro movie, but it's only five megabytes or so in size.

If you want to manually remove the loading screens, they are in data\Menu\Loading. Alternatively, replace them with your own! :)

http://i51.tinypic.com/jb35zm.jpg

XXI retextured to look like a modern boat. :rock:

foz 08-30-11 06:56 AM

I`m with makman94 . say no to drugs .
" drugs are bad, mmm kay "


fun mod all the same :salute:

SquareSteelBar 08-30-11 07:10 AM

Quote:

Originally Posted by foz (Post 1739401)
...say no to drugs...

...and what about playing and/or modding SH3 ? :rotfl2:

XTChrisTX 08-30-11 09:46 AM

Hmm, maybe I can add one of those "Winners don't do drugs" screens like you would see at an arcade. Funny and would keep stupid people out of trouble.

In any case, now that there's some attention directed at this mod, I have a few questions.

1. Where are the values for O2 reserve and compressed air? Is it even possible to change this?
2. Crew fatigue- how would one reduce or eliminate this?
3. Heavy flak on a Type II. Going to a deck gun would be going a little too far, but a heavy flak would be nice. I've managed to get one to appear and even be manned, but had no ammo and could not fire. What's the best way to do this?

XTChrisTX 08-02-12 07:52 PM

Nazi Cocaine 1.0 Crystal

It's exactly the same but you can actually download it.

Full: http://www.4shared.com/archive/6lC3BpsE/NC10.html
Lite: http://www.4shared.com/archive/XTwAe9Q4/NC10L.html

Nazi Cocaine 2.x Dope will feature:
-a new loading screen featuring the titular drug
-a new loading video based on Hitler being angry
-slightly less easy to evade destroyers
-somewhat more complete Interdiction mission pack
-even more bugs

frau kaleun 08-02-12 07:59 PM

Quote:

Originally Posted by XTChrisTX (Post 1917411)
Nazi Cocaine 2.x Dope will feature:
-a new loading screen featuring the titular drug
-a new loading video based on Hitler being angry
-slightly less easy to evade destroyers
-somewhat more complete Interdiction mission pack
-even more bugs

It's so nice to see a developer who is actually honest about these things. :haha:


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