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Post your highest patrol tonnage scores here,WITH evidence
I thought we ought to have a place to display our highest patrol tonnage scores,and to provide evidence to back up our claims :smug:
Right,i'll begin. As some of you know my last patrol was magnificent (in my opinion at least),sinking 10 merchants and HMS Nelson for a grand total of 68.056 tonnes.By far the most outstanding performance of my life! And the evidence: http://i983.photobucket.com/albums/a...picture013.jpg http://i983.photobucket.com/albums/a...picture014.jpg Lets see what you've got :arrgh!: |
Just my $0.02: This should be qualified by realism settings. Perhaps taking the total tonnage and multiplying it by the realism percent would level the playing field a bit.
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They used to have 'Tonnage Competitions' at the Ubi forums, as well as a 'Million Tons Club'. That was the main reason I stopped going there.
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But then again I only survived a campaign once. |
The UBI SH3 forum is all but dead now. Their lucky if they have more than 1 post a day in it now.
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You have to decide if you are going to play it as a game (rack up points) or play it as a sim (play the cards you are dealt).
If I wanted to cash in 150K -- 200K tons a patrol, I'd get myself a VIIB (of course, I could mod and get myself something nicer), go to the Happy Hunting grounds that we all know of. I wouldn't waste a torpedo on anything less than a Large Merchant. I would spend 180 days at sea, up in the AMs or down in Tanker Alley or outside Gibraltar just waiting for big targets. Heck, I would wait for deck gun weather... pure gravy. And I would pot 100K plus every patrol, at least into 1941. But if you play it as a sim, I think (and its just me) you go where you are sent. Endure the weather. Try to sink what comes by. Test your skills against the randomness of the sim (and GWX). Playing it as a sim, I have spent 50 days at sea without seeing a target. I've also done a 12 day patrol with over 100K. You just never know. But, to close this, I think any old hand could go out there and give you 100k patrols without blinking. If they play that way. |
...im of the opinion now that tonnage does'nt matter, what gets me excited/worried/anxious/thrills/boredom levels going is how can i get my crew home again with moderate tonnage whilst having engaged in a serious attack - maybe sinking nothing but coming out alive.
if i sink one reasoanbly sized ship and get away with a serious pounding from above i have more enjoyement than at any other time - and this, i think comes from reading the history and the reality of that war. reading the history is essential to understanding what i am 'playing' at here: immersion is all and reading is the bed rock of immersion for me. i think my highest ever score was something like 30.000 tonnes in one patrol - but we were all dead on the next from Captains over confidence. i thought i was being clever by sinking one destroyer in the convoy and used all my torps to get him - i got him and cheered loudly when he went down burning. but in my zealousness i'd forgotton the other three that came after me some time later. i was destroyed all hands trying to surface. running out of battery power i went for surrender, but it was too late. i lost, possibly, the best most experienced crew id ever had in this game, and it was down to me. in reality i think this must have been a regular occurance: 'A soldier will fight long and hard for a bit of colored ribbon.' Napoleon Bonaparte |
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Moderator please remove post
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last night on the norway invasion i sunk the nelson NPC and then on the way home i sunk the illustrious AC, in another task force. But before that i was bombed by 2 swordfish, i managed to shoot down one with the 3.7cm single shot flak. But the second one drop a bomb right on my flak gun killing all my flak gunners and injuring my Chief of watch. By far the most exciting SH3 patrol in 6 years.
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As I've mentioned in the past, I spent some time playing Sid Meier's Pirates. I managed to turn the entire Spanish Main into the English main. There was not one Spanish port left in the entire Caribbean.
On level 3. On level 4 I couldn't make it past the first month without losing my ship and my career. :rotfl2: |
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I like to immerse myself in the game. I personally believe it cheapens the experience to play the game like it's a shooting gallery.
I tend to be a rather cautious person by nature, so I probably wouldn't have made a very good U-boat Kaleun in real life. I try to keep in mind that my decisions don't just impact my life, but the lives of young men who are counting on me to bring them home safely. I think playing the game on the higher/highest realism settings has given me a greater appreciation and understanding for what the U-boatmen dealt with in WWII. They suffered something like 80% losses over the course of the war. In this light, survival is the exception. Finding the balance between doing ones duty and trying to ensure the survival of the young men who comprise the crew and officers can be a challenge, but it's a wonderful challenge. I just thank heavens that it's just a game. My father served aboard three US Navy destroyers in WWII from 1939 to 1945. The Hammann was sunk along with the Yorktown by torpedoes from a Japanese I-boat at Midway; the Bristol was sunk by a U-boat; and the Isherwood was struck by a kamikaze at Leyte Gulf. As a kid, I asked him why he didn't keep in contact with his friends from the Navy. His reply was "They're all dead." I think about this when I play SH3/GWX. |
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