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Trouble with water mod
I applied this mod (last on the list):
Generic Mod Enabler - v2.6.0.157 [C:\Program Files\Ubisoft\SilentHunterIII\MODS] 3FunnelLiner Aces' Radio Room Postcards Aces' Crew On Deck - Stand alone mod v1 GWX Version Aces' Modified Headphones AmphibiousOperationShips ArkRoyal BBWarspite BritishAsdicMkIFinal Das_Boot_Besatzung_v2.1-Stations-ohne_Kaleun Deck gun sound Elite U-boat Binoculars EoBritainArmed Flags_enlighten Foam 512x512 GWX - Contact Color GWX - Enhanced Damage Effects GWX 3 - Msn Os Lite GWX 3.0 Additional Ranks GWX_DFa-Flag&Pens_2010 Aces' Type 9 c-1 Super Turm (Old Emblems Compat v3.2) 2x MG-34 version for GWX IXB No.1 GWX - Main movie - 'Das Boot' Jap-Handelskreuzer LifeBoats&Debris_v4 NCL_Leander_mod_full New 20mm Flak beta v1.1 New Uboat Guns 1.2 Pascal_Binoculars_Black Q Ship mod GWX3.0 QueenElizabethArmed QueenMaryFixed RMSTitanicFin Scir***923;-Tikigod- repeated order SH3-Blue Night Map SH4Style_flagS_midSpeed SH5-Ships_V2 ssNormandie TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3 TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3 Torpedo damage Final Torpedo_HAHD_1024_GWX TorpedoTubesFfireFinal vGW TT SSArandoraStar TT USS West Point VonDos' HMS Glorious VonDos' RMS Laconia Waterstream+Exhaust Combi V2.3 for GWX3 WB's Fuel Economy v1.2 Wooden_Lifeboats_Mod_1.1 Thomsens_Depth_Gauge Thomsens_Dials_V2.0 Rapt0r's Instruments V3.5 Donitz Picture With Fly New_T-2_Tanker_v1.0 IXB BREMEN SH-5 Water for GWX 3.0 V0.9 20 Km Atlantic campaign (default) and the daytime sky went black. Screen shot : http://img153.imageshack.us/img153/6...ewwatermod.jpg Any ideas or ways to solve this issue? Thank you all. |
Are you using Commander, if so, do you let it do an auto-rollback each time you exit the game? IIRC sometimes not rolling back before adding/removing mods in JSGME can cause this sort of thing.
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Yep, what the lady said!
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Thank you FK. |
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This could happen, when you use a wrong file "Scene.dat" ! I donīt know the "Water MOD" you use, but as the MOD Title says, the MOD has an 20km atmosphere. When you use the 20km atmosphere with the file "scene.dat" from a 16km atmosphere MOD for example, you become the issue that shown in the screenshot. So please check your scene.dat too ! Best regards, Magic |
@VON
Magic's answer seems most plausible to me, a mix up in atmosphere ranges. For my part I use V8.0 without a problem. However I'm willing to throw V9.0 in the mix for experimental purposes, if it might help you. Best regards. Fubar2Niner |
Ok , I did as FK suggested and checked the scene.dat file as Magic1111 said.
Thank you both. The mod had its own scene.dat file so I think I have this covered. I am too tired to test it now , it is time for bed. I will let you know as soon as I put it into use. Edit: I just saw your post Fubar2Niner. I would appreciate that. Thank you. |
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Please check the scene.dat, whether the file the same is under ...data and from the Water MOD ! Best regards, Magic |
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Objective accomplished.
The sky is now blue again. Thank you all for your help. Edit: And here is the proof http://img153.imageshack.us/img153/9171/blueskyh.jpg |
^^^ Good looking boat! :up:
Oh and congrats on the blue sky! |
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http://www.youtube.com/watch?v=nB-xqDZbEVQ |
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